Vampirism
Gold| Date | Patch | Rank | Win Rate | Pick Rate |
|---|---|---|---|---|
| 2026-02-06 | 26.3 | #2 | 68.34% | 67.04% |
Decent sustain — solid all-around augment. Has a bug though: if you take damage during R's brief vanish and die, the clone spawns at 0 HP. It can't be killed but still attacks. If enemies have infinite-stacking augments or Heartsteel, the clone becomes a free punching bag. If the clone picks up a healing relic, it gains HP and becomes killable again. Double-edged — use cautiously.
Submitted by ARAMMayhem.com
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Optional: Log in for profile credit →Vampirism is a gold rarity augment in ARAM: Mayhem with a 67.62% win rate and 67.50% pick rate, ranking #1 among all augments. This augment was introduced in patch 26.1.
You can no longer be healed by allies and your [stat:regen]health regeneration[/stat] is set to [stat:health]0[/stat]. Gain [stat:omnivamp]30% omnivamp[/stat].
When selecting augments in ARAM: Mayhem, Vampirism is particularly effective on champions that can maximize its benefits.