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Kassadin: The Ultimate Ult-Spam Machine

Kassadin: The Ultimate Ult-Spam Machine

Kassadin with Overflow and Eureka turns you into an unkillable teleporting menace. Here's how to achieve true Mayhem.

Champions

Augments

Overflow Overflow
Eureka Eureka
Dashing Dashing
Final Form Final Form

Why Kassadin Dominates Mayhem

Kassadin is secretly one of the best champions in ARAM Mayhem, and it’s all because of how his ultimate, Riftwalk, interacts with augments. His 2-second cooldown ult that scales with AP becomes absolutely disgusting with the right augment combinations.

The God-Tier Augments

Core Combo: Overflow + Eureka

AugmentEffectSynergy
OverflowExcess mana becomes a shield and bonus APKassadin stacks mana naturally, this turns it into survivability AND damage
EurekaGain massive ability haste based on APMore AP = more haste = more Riftwalks = more damage = more AP

This creates an insane scaling loop where Kassadin becomes both incredibly tanky AND deals absurd damage.

Bonus Augments to Look For

  • Dashing: 175 ability haste on dashes/blinks. Your R cooldown becomes almost non-existent
  • Final Form: Huge omnivamp and shield when you ult. Becomes basically unkillable
  • Fey Magic (Polymorph): Your ult polymorphs everyone near you. Yes, really.
  • It’s Killing Time: Global Zed death mark effect on your ult

The Polymorph Nightmare

When you combine Overflow, Eureka, and Polymorph on Kassadin, something crazy happens. You become nearly unkillable while turning enemies into harmless critters every few seconds.

With a 2-second cooldown ult that polymorphs everyone nearby, you can easily get multiple pentakills before the enemy surrenders. There’s almost no way to fight back against this.

  1. Rod of Ages - Essential for mana stacking and Overflow value
  2. Manamune - More mana = more shield = more AP
  3. Overlord’s Bloodmail - If you got ADAPt, this gives massive value
  4. Rabadon’s Deathcap - Scales Eureka and your damage
  5. Void Staff - For when they try to stack MR (it won’t help them)

Why People Sleep on Kassadin

Many players skip Kassadin because he needs to reach level 16 to really pop off. He doesn’t dominate early like Slow and Steady Jayce does.

But here’s the thing: Kassadin works with almost any augment you get. Unlike some champions that need specific augments to work, Kassadin has many viable augment paths:

  • Overflow builds
  • Dashing builds
  • Final Form builds
  • It’s Killing Time builds
  • ADAPt + damage builds

As long as the game goes past 12 minutes (which is basically guaranteed), you’ll be a raid boss.

Tips for Playing It

  1. Don’t int early: You need level 6 and some items
  2. Stack that mana: ROA and Manamune are your friends
  3. Once you hit 2 items: Start being aggressive
  4. In teamfights: Riftwalk into their backline, delete a carry, Riftwalk out
  5. Late game: You win. Just don’t get chain CC’d

Counterplay

  • Heavy CC (but you can ult out of most situations)
  • Killing him before he scales (good luck in ARAM Mayhem)
  • Hoping he doesn’t get good augments (statistically unlikely)

Broken Rating: 9.5/10

Tags

comboassassinmagemobility

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