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B
Jarvan IV
the Exemplar of Demacia
FighterTank
Tier B pick in ARAM: Mayhem
Augment Combos for Jarvan IV View all combos →
Best Augments for Jarvan IV
Prismatic
Tier + appearance rate
Dropkick
Your basic attacks and abilities execute enemy champions below 5% (+ 3% per 100 of your AD) (+ 0.2% per 1000 of your maximum health) of their maximum health, which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 to 500 (+ 100% of your armor) (+ 100% of your magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 to 300 (+ 2.5% of your maximum health).
The execution may also be triggered by the explosion.
The execution may also be triggered by the explosion.
Goliath
Grants 35% bonus health, 15% adaptive force, and 50% increased size.
Jeweled Gauntlet
Your abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance.
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
Infinite Recursion
Gain 60 ability haste, increased by 3 each time you score a champion takedown.
Final Form
Casting your ultimate ability empowers you for 10 seconds, causing you to gain a shield for 50% of your maximum health, 20% omnivamp, and 30% bonus movement speed for the duration (20 second cooldown).
Clown College
Gain Shaco Backstab, Deceive and Hallucinate explosion. Replace a summoner spell with Deceive.
Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.
Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).
Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.
Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).
Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Gold
Tier + appearance rate
Tank Engine
Scoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.
Executioner
Deal 10% increased damage to enemies below 30% of their maximum health. Scoring a champion takedown resets the cooldown of all your basic abilities.
Upgrade Hubris
Upgrades Hubris, empowering Eminence to heal you for 2.5% (+ 0.5% per stack) maximum health upon being triggered and grant you 10 (+ 5 per stack) bonus movement speed for its duration. Additionally, gain 250 gold.
Quest: Steel Your Heart
Quest: Obtain Heartsteel and accumulate over 300 bonus health from Colossal Consumption.
Reward: Upon completing your Quest, increase the bonus health gained from Heartsteel Colossal Consumption by 200%.
Reward: Upon completing your Quest, increase the bonus health gained from Heartsteel Colossal Consumption by 200%.
Soul Eater
Immobilizing or grounding an enemy champion grants you 20 bonus health, stacking infinitely (5 second cooldown per cast instance).
Transmute: Prismatic
Gain one random Prismatic augment, excluding the other two offerings in your current assortment.
Silver
Tier + appearance rate
Slap Around
Immobilizing or grounding an enemy champion grants you 10 adaptive force, stacking infinitely (5 second cooldown per cast instance). Lose 50% of stacks on death.
Heavy Hitter
Basic attacks deal bonus physical damage equal to 3.5% of your maximum health.
Self Destruct
Automatically attach a bomb to yourself that detonates after 5 seconds, creating an explosion that deals true damage equal to 20% of the target's maximum health to enemies within 350 units and knocks them up for 0.75 seconds (25 second cooldown).
Dive Bomber
Upon death, you explode to deal true damage equal to 20% of the target's maximum health to enemies within 500 units.
Goredrink
Gain 15% omnivamp.
The Brutalizer
Grants 25 bonus attack damage, 10 ability haste, and 5 lethality.
Skill Priority
Data date: 20260413
Q>E>W Pick Rate: 39.71% Win Rate: 48.53%
Q W E Q Q R Q E Q E R E E W W Pick Rate: 13.38% Win Rate: 48.55%
E W Q Q Q R Q E Q E R E E W W Pick Rate: 1.83% Win Rate: 48.69%
Q W E Q Q R Q W Q E R E E E W Pick Rate: 1.51% Win Rate: 48.54%
Q>W>E Pick Rate: 25.73% Win Rate: 48.27%
Q W E Q Q R Q W Q W R W W E E Pick Rate: 9.00% Win Rate: 48.15%
Q W E Q Q R Q E Q W R W W W E Pick Rate: 1.12% Win Rate: 48.43%
Q W E Q Q R Q W Q W R E W W E Pick Rate: 0.94% Win Rate: 48.15%
E>Q>W Pick Rate: 12.19% Win Rate: 48.26%
Q W E E E R E Q E Q R Q Q W W Pick Rate: 4.21% Win Rate: 48.23%
E W Q E E R E Q E Q R Q Q W W Pick Rate: 0.48% Win Rate: 48.21%
Q W E Q E R E E E Q R Q Q W W Pick Rate: 0.45% Win Rate: 48.30%
Starting Items
Hubris Pick Rate: 54.73% Win Rate: 47.68%
Heartsteel Pick Rate: 42.45% Win Rate: 48.89%
The Collector Pick Rate: 42.12% Win Rate: 47.21%
Axiom Arc Pick Rate: 39.11% Win Rate: 48.48%
Warmog's Armor Pick Rate: 24.38% Win Rate: 50.84%
Core Builds
Hubris
The Collector
Axiom Arc Pick Rate: 11.40% Win Rate: 48.52%
Hubris
Axiom Arc
The Collector Pick Rate: 7.38% Win Rate: 49.15%
Heartsteel
Warmog's Armor
Unending Despair Pick Rate: 3.30% Win Rate: 51.06%
Heartsteel
Unending Despair
Warmog's Armor Pick Rate: 3.12% Win Rate: 53.44%
Heartsteel
Warmog's Armor
Overlord's Bloodmail Pick Rate: 3.04% Win Rate: 50.75%
Recent Stats Changes
Recent Snapshots
20260413_215021 • Patch: 26.7 • B
✨ Augment changed: Silver
Rank: 61 Win: 48.15% Pick: 10.54%
Rank Δ: ↓ -9 Win Rate Δ: -0.20% Pick Rate Δ: -0.18%
Silver +Upgrade Collector -Mighty Shield
20260331_133953 • Patch: 26.7 • A
Rank: 52 Win: 48.35% Pick: 10.72%
Rank Δ: 0 Win Rate Δ: -0.01% Pick Rate Δ: 0.00%
20260330_224141 • Patch: 26.5 • A
✨ Augment changed: Prismatic, Silver
Rank: 52 Win: 48.36% Pick: 10.72%
Rank Δ: ↓ -2 Win Rate Δ: +0.01% Pick Rate Δ: +0.06%
Prismatic +Blade Waltz -Quantum Computing
Silver +escAPADe -Upgrade Collector
20260320_185118 • Patch: 26.5 • A
✨ Augment changed: Prismatic, Gold
Rank: 50 Win: 48.35% Pick: 10.66%
Rank Δ: ↓ -2 Win Rate Δ: -0.24% Pick Rate Δ: -0.18%
Prismatic +Void Immolation -Blade Waltz
Gold +Shrink Engine -Thread the Needle
20260314_172554 • Patch: 26.5 • A
✨ Augment changed: Silver
Rank: 48 Win: 48.59% Pick: 10.84%
Rank Δ: 0 Win Rate Δ: +0.04% Pick Rate Δ: 0.00%
Silver +Upgrade Collector -Upgrade Immolate
20260307_191131 • Patch: 26.5 • A
Rank: 48 Win: 48.55% Pick: 10.84%
Rank Δ: ↑ +3 Win Rate Δ: -0.09% Pick Rate Δ: +0.44%
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