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C
Vi
the Piltover Enforcer
FighterAssassin
Tier C pick in ARAM: Mayhem
Augment Combos for Vi View all combos →
Best Augments for Vi
Prismatic
Tier + appearance rate
Clown College
Appearance rate: 7.85%
Gain Shaco Backstab, Deceive and Hallucinate explosion. Replace a summoner spell with Deceive.
Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.
Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).
Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.
Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).
Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Dropkick
Appearance rate: 5.34%
Your basic attacks and abilities execute enemy champions below 5% (+ 3% per 100 of your AD) (+ 0.2% per 1000 of your maximum health) of their maximum health, which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 to 500 (+ 100% of your armor) (+ 100% of your magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 to 300 (+ 2.5% of your maximum health).
The execution may also be triggered by the explosion.
The execution may also be triggered by the explosion.
Jeweled Gauntlet
Appearance rate: 5.27%
Your abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance.
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
Dashing
Appearance rate: 4.55%
Abilities with dashes or blinks gain 175 ability haste.
Kalista is granted 125% bonus attack speed instead.
Kalista is granted 125% bonus attack speed instead.
Goliath
Appearance rate: 4.16%
Grants 35% bonus health, 15% adaptive force, and 50% increased size.
Infinite Recursion
Appearance rate: 4.09%
Gain 60 ability haste, increased by 3 each time you score a champion takedown.
Gold
Tier + appearance rate
Upgrade Hubris
Appearance rate: 13.94%
Upgrades Hubris, empowering Eminence to heal you for 2.5% (+ 0.5% per stack) maximum health upon being triggered and grant you 10 (+ 5 per stack) bonus movement speed for its duration. Additionally, gain 250 gold.
Executioner
Appearance rate: 12.27%
Deal 10% increased damage to enemies below 30% of their maximum health. Scoring a champion takedown resets the cooldown of all your basic abilities.
Vampirism
Appearance rate: 10.35%
You can no longer be healed by allies and your health regeneration is set to 0. Gain 30% omnivamp.
Tank Engine
Appearance rate: 7.11%
Scoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.
Soul Eater
Appearance rate: 6.70%
Immobilizing or grounding an enemy champion grants you 20 bonus health, stacking infinitely (5 second cooldown per cast instance).
Quest: Steel Your Heart
Appearance rate: 6.13%
Quest: Obtain Heartsteel and accumulate over 300 bonus health from Colossal Consumption.
Reward: Upon completing your Quest, increase the bonus health gained from Heartsteel Colossal Consumption by 200%.
Reward: Upon completing your Quest, increase the bonus health gained from Heartsteel Colossal Consumption by 200%.
Silver
Tier + appearance rate
Slap Around
Appearance rate: 8.21%
Immobilizing or grounding an enemy champion grants you 10 adaptive force, stacking infinitely (5 second cooldown per cast instance). Lose 50% of stacks on death.
Upgrade Collector
Appearance rate: 7.30%
Upgrades The Collector, empowering Death to have its execution threshold increased by 0.5% each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health, and Taxes to generate a further 25 gold (total 50 gold) from kills. Additionally, gain 250 gold.
Dive Bomber
Appearance rate: 5.10%
Upon death, you explode to deal true damage equal to 20% of the target's maximum health to enemies within 500 units.
Goredrink
Appearance rate: 4.96%
Gain 15% omnivamp.
Self Destruct
Appearance rate: 4.55%
Automatically attach a bomb to yourself that detonates after 5 seconds, creating an explosion that deals true damage equal to 20% of the target's maximum health to enemies within 350 units and knocks them up for 0.75 seconds (25 second cooldown).
The Brutalizer
Appearance rate: 4.08%
Grants 25 bonus attack damage, 10 ability haste, and 5 lethality.
ARAM Balance Adjustments
Damage Dealt: +5%
These are ARAM-specific balance adjustments applied by Riot Games to maintain game balance on the Howling Abyss.
Skill Priority
Data date: 20260227
Q>E>W Pick Rate: 38.84% Win Rate: 50.10%
Q W E Q Q R Q E Q E R E E W W Pick Rate: 13.25% Win Rate: 49.91%
E W Q Q Q R Q E Q E R E E W W Pick Rate: 1.55% Win Rate: 50.02%
Q W E Q Q R Q W Q E R E E E W Pick Rate: 1.41% Win Rate: 50.14%
Q>W>E Pick Rate: 25.66% Win Rate: 49.99%
Q W E Q Q R Q W Q W R W W E E Pick Rate: 9.22% Win Rate: 49.77%
Q W E Q Q R Q E Q W R W W W E Pick Rate: 1.17% Win Rate: 50.17%
Q W E Q Q R Q W Q W R E W W E Pick Rate: 0.92% Win Rate: 50.08%
E>Q>W Pick Rate: 12.29% Win Rate: 49.95%
Q W E E E R E Q E Q R Q Q W W Pick Rate: 4.30% Win Rate: 49.87%
Q W E Q E R E E E Q R Q Q W W Pick Rate: 0.47% Win Rate: 50.09%
E W Q E E R E Q E Q R Q Q W W Pick Rate: 0.42% Win Rate: 49.63%
Starting Items
Hubris Pick Rate: 64.07% Win Rate: 48.79%
The Collector Pick Rate: 59.16% Win Rate: 48.36%
Eclipse Pick Rate: 37.00% Win Rate: 48.70%
Sundered Sky Pick Rate: 35.30% Win Rate: 49.52%
Death's Dance Pick Rate: 34.14% Win Rate: 51.77%
Core Builds
Hubris
The Collector
Eclipse Pick Rate: 8.18% Win Rate: 48.81%
Hubris
The Collector
Infinity Edge Pick Rate: 6.49% Win Rate: 50.28%
Hubris
The Collector
Lord Dominik's Regards Pick Rate: 3.35% Win Rate: 51.68%
Hubris
The Collector
Sundered Sky Pick Rate: 3.22% Win Rate: 49.01%
Hubris
The Collector
Death's Dance Pick Rate: 3.04% Win Rate: 51.49%
Recent Stats Changes
Recent Snapshots
20260228_125725 • Patch: 26.4 • C
Rank: 127 Win: 48.59% Pick: 3.43%
20260228_115713 • Patch: 26.4 • C
Rank: 127 Win: 48.59% Pick: 3.43%
Rank Δ: ↑ +1 Win Rate Δ: -0.01% Pick Rate Δ: 0.00%
20260227_233610 • Patch: 26.4 • C
Rank: 128 Win: 48.60% Pick: 3.43%
Rank Δ: ↑ +1 Win Rate Δ: -0.03% Pick Rate Δ: -0.01%
20260224_182829 • Patch: 26.4 • C
Rank: 129 Win: 48.63% Pick: 3.44%
20260224_182114 • Patch: 26.4 • C
Rank: 129 Win: 48.63% Pick: 3.44%
20260224_181350 • Patch: 26.4 • C
Rank: 129 Win: 48.63% Pick: 3.44%
Rank Δ: ↓ -1 Win Rate Δ: -0.03% Pick Rate Δ: 0.00%
Community Submitted Combos
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