ミス・フォーチュン+精神の体現S+W and E have very short CDs and Archmage chains them — W reduces E, E reduces W — full-screen bullet hell. Needs 200+ haste; pair with haste hexes.
ウディア+エーテル武器S+Udyr's awakened R deals max-HP magic damage — stack AP and melt enemies with % damage. Drop awakened R right in the pile.
フィズ+瞬きより速くSFizz E has 65% slow, R has 80% — both last 2s. With QW instant burst, every ability gains ~30%+ stable damage amp from the huge MS gap. Long-range R first for the slow, then full combo for max damage.
ガングプランク+瞬きより速くS80% of GP's damage comes from barrels (E), which the system treats as zero-MS enemy targets. When firing barrels, he gains MS and slows enemies, opening up a huge MS gap and locking E into its 40% damage cap. Post-explosion bonus MS keeps the gap up for sustained huge damage.
カサディン+瞬きより速くSKassadin E has a 90% slow — during the slow, he opens up 400+ MS gaps, locking in Don't Blink's 40% damage amp on the rest of his combo. Lead with E slow for max amp.
リリア+瞬きより速くSLillia is a mage with naturally high MS — pair with Rylai's slow and you can open up 500+ MS gaps in fights, pushing Don't Blink near its 50% damage cap. Always build Rylai's — even a grazing skill triggers massive bonus damage.
リサンドラ+ヴォイドの裂谷ABuild around Void Rift — Lissandra's W and R proc Rifts at high frequency; E to engage. Time R engage carefully.
ミス・フォーチュン+エウレカAAfter picking Eureka, step back after casting E so Eureka triggers — otherwise it doesn't proc.