烏迪爾+幻影武器S+Udyr's awakened R deals max-HP magic damage — stack AP and melt enemies with % damage. Drop awakened R right in the pile.
艾克+寶石手套SE with crit → instant triple-ring. Long CD — pick your engage; vs shield comps, build shield-shred.
葛雷夫+射手法師SConvert Graves's massive AP into bonus physical on-hit via Marksmage. His autos fire 4 pellets, each triggering independently — one auto = +300% AP. Late-game with Ruined King pellets become 6 for 4.5x AP scaling. Only viable when first hex is Marksmage; otherwise pure AD outperforms. Bonus damage is physical, so Black Cleaver is core late.
葛雷夫+射手法師SOnly play when first hex is Marksmage. Cannot also pick Draw Your Sword. Main E, sub W. Build from Bilibili: Four big rods → Rabadon's → Void Staff → Nashor's → Essence Reaver → Banshee/Guardian Angel.
關+射手法師SGwen is huge in this mode — Gold hexes include Ethereal Weapon and Marksmage, Prismatic includes Giant Slayer. Without Vampirism, take omnivamp items — with tank items you're untouchable in 1v1s.
凱爾+雙修大師SKayle's ascended passive bonus fire makes autos count as two hits, so Master of Duality stacks both AD and AP at once. W heals scale massively with AP, and Kayle scales into a god — half-tank for survival. Survive long enough to ramp, then take over.
法洛士+靈活轉換SMaster of Duality + Adapt — W's AP scaling enables tank deletes; high AS pairs perfectly with Marksmage stacks, with double-pen Lethal Tempo bonus. Autos benefit from Marksmage's AP scaling; build Runaan's for fast MoD stacks. W passive's AP-scaling on-hit also scales with this build's AS.
尤娜拉+雙修大師SRunaan's plus Q stacks Master of Duality quickly; passive deals bonus magic damage with AP scaling on crit, scaling harder every fight.
克黎思妲+寶石手套AE has high AP ratios — core idea is using E's burst as your damage. Even on AP, rend stays physical, so build armor pen.
路西恩+土司和果醬AFor matchups where the entire enemy team is long-range poke — Hex-enhance W's damage and uptime to play the trading game. Off-meta — only use it when everyone's poking from range.
瑟雷西+射手法師AUse Marksmage to convert Thresh's infinite passive AP (via souls) into 75% bonus physical on autos. Combined with E passive's soul-based bonus magic damage and item on-hits, it's a triple-mixed-damage hit — melts squishies and tanks alike. Thresh's passive permanently gives AP and armor, so Marksmage scales endlessly. Stack souls + AS + AP.