費德提克+靈活轉換S+[Hard to scale] Fiddle's Q deals % max-HP magic damage, doubled on feared targets. At 1467 AP, one fear+Q = 100% max HP. Forge: AD (with Adapt) > AP > magic pen. Hide in bush, one Q scares them dead.
古拉格斯+靈活轉換S+Gragas W gives AP-scaling % damage reduction with a 2.5s invuln after channel. At 2050 AP, 100% reduction. But you have to spend the empowered auto before recasting W, so there's a downtime gap — not perma. Forge: AD (with Adapt) > AP > HP > resists.
雷茲+靈活轉換S+Use Ryze's passive AP-mana cross-scaling with specific items and hexes to loop mana/HP/AD conversions for infinite stat growth. Must take Adapt + Mind to Matter; Ryze lacks mobility, so don't sell boots without MS hexes; vs tanks build Void Staff; multiple Tear items stack slowly — pace your farm.
泰達米爾+死亡循環S+Circle of Death converts heal into magic damage; Trynd Q has huge AP scaling — late Q hits 3000+ damage, deletes squishies. Stack AP and magic pen. Forge: AP > magic pen > MS. Stack fury before Q'ing; CoD has 1000 range, get close.
阿卡莉+狂戰士SLich Bane post-ability gives 50% AS, converted by Slow and Steady to AD, then converted to AP via Adapt.
科加斯+任務:鋼鐵雄心SWith Adapt, 1 AD → 1.6 AP — prioritize AD in forge. Late, huge AP + huge HP makes R's execute threshold massive.
葛雷夫+射手法師SConvert Graves's massive AP into bonus physical on-hit via Marksmage. His autos fire 4 pellets, each triggering independently — one auto = +300% AP. Late-game with Ruined King pellets become 6 for 4.5x AP scaling. Only viable when first hex is Marksmage; otherwise pure AD outperforms. Bonus damage is physical, so Black Cleaver is core late.
賈克斯+升級閃耀劍SUse Dusk and Dawn's all-around stats (AP, HP, haste, AS) with Jax's E and R AP scaling for instant Mayhem clears. Combo: E up, leap-strike Q in, manually drop E for the stun, R + W to dump damage; Zhonya's covers the long CD.
凱莎+幻影武器SUse Ethereal Weapon so abilities carry on-hit + Dusk and Dawn's Sheen damage — evolved W detonates 5 plasma stacks at long range. Must evolve W; vs tank teams swap Shadowflame for Void Staff; if you want to evolve E, grab Berserker's Greaves.
貪啃奇+巨人SFor Mejai's stack lineups — Heartsteel + Goliath/Tank Engine makes tongue reach across the screen, Q chunks stack-snipers half HP. Since stacks are plentiful, don't aggressively stack HP — Heartsteel is just for size.
法洛士+靈活轉換SMaster of Duality + Adapt — W's AP scaling enables tank deletes; high AS pairs perfectly with Marksmage stacks, with double-pen Lethal Tempo bonus. Autos benefit from Marksmage's AP scaling; build Runaan's for fast MoD stacks. W passive's AP-scaling on-hit also scales with this build's AS.
弗拉迪米爾+巨人SConvert HP to AP via Adapt + Riftmaker for a closed loop — more HP = more AP. Goliath, Dropkick, Eureka all work — Adapt is core; Heartsteel and Tank Engine are bonuses.
弗拉迪米爾+靈活轉換SStack Heartsteel for infinite HP growth, then convert via Overlord's Bloodmail, Riftmaker, and Vlad's passive into AD and AP, paired with Adapt and Tank Engine for explosive stats — late, AP easily hits 10000. Requires Adapt + Heartsteel — don't play without them. Once online, with Bloodmail and Rabadon's, two empowered Q's delete a 10k-HP Mundo.
弗力貝爾+雙修大師SQ and W both register as on-attack effects, so Master of Duality stacks fast — passive converts AP into attack speed, snowballing harder the longer the fight runs. Forge: lethality > MS > resists > HP.
希格斯+作弊SRecall is core — fits Slap Around and Shrink Engine. Slap Around's adaptive force gives 10 AP per W. Watch recall timing.
莉莉亞+靈活轉換ALiandry's Anguish boosts Lillia's tick rate via ability damage amp, CDR, and HP — full uptime upgrade. If you're mana-hungry, swap to Archangel's.
瑟雷西+射手法師AUse Marksmage to convert Thresh's infinite passive AP (via souls) into 75% bonus physical on autos. Combined with E passive's soul-based bonus magic damage and item on-hits, it's a triple-mixed-damage hit — melts squishies and tanks alike. Thresh's passive permanently gives AP and armor, so Marksmage scales endlessly. Stack souls + AS + AP.