剛普朗克+基本功夫S+Back to Basics massively boosts barrel damage for one-shot kills — barrels have innate 40% armor pen, so they hurt tanks too. Need solid barrel-chain skill; watch positioning vs long-range poke.
路西恩+寶石手套S+Use Jeweled Gauntlet so the ult crits; pair with Vulnerable and Infinity Edge for multiplicative damage — full ult clears the screen. Vulnerable, Jeweled Gauntlet, and IE multiply together. If the enemy has lots of mobility, build Serylda's for the slow to land more ult ticks.
烏迪爾+頂狙武器S+Udyr's awakened Q empowered auto deals max-HP physical damage for instant deletes — higher ceiling than AP, but short range hurts. Awakened Q hits 6 lightning bolts dealing max-HP magic damage that bounces between enemies; isolated targets eat the full burst.
烏迪爾+幻影武器S+Udyr's awakened R deals max-HP magic damage — stack AP and melt enemies with % damage. Drop awakened R right in the pile.
布蕾爾+升級收藏家SUse fast kills to trigger MS — boosts Briar's chain-kill ability. Watch enemy CC; if they have too much, let teammates engage first then clean up.
布蕾爾+升級無盡之刃SCrit build deals huge damage — lifesteal heals you to full through Grievous Wounds in two bites.
伊澤瑞爾+強化攻擊SManamune + Muramana + Ezreal's Q on-hit lets him triple-proc Juiced — build crit so all three procs crit; late-game Q tacks on hundreds of bonus magic damage.
剛普朗克+祕術拳擊SMystic Punch enables infinite Q; Dusk and Dawn lets Q proc Sheen, so it's perfect for players who can't barrel-chain — just max Q.
剛普朗克+別眨眼S80% of GP's damage comes from barrels (E), which the system treats as zero-MS enemy targets. When firing barrels, he gains MS and slows enemies, opening up a huge MS gap and locking E into its 40% damage cap. Post-explosion bonus MS keeps the gap up for sustained huge damage.
蓋倫+劍舞之心SMax damage build using Blade Waltz invuln for full damage uptime. Engage with E then Waltz; pick AD/crit damage forge, top up crit chance with shards if you're under cap.
克雷德+穩紮穩打SSlow and Steady converts W's attack-speed bonus into massive AD — pair with lethality for the one-shot route.
汎+飛影跑法SUse Tumble's empowered auto, Runaan's, and crit effects to max single-auto damage. Use R+Q stealth to reliably trigger reveals. Bad vs tanky comps — no way to chew through front lines. Q-auto-Q-auto, hitting different targets to maintain Conditioning.
維爾戈+寶石手套SDrop Hubris/Liandry's tradition — go crit + armor pen. Use Collector + IE + Jeweled Gauntlet from Mayhem hexes to max Q/R damage for instant kills. Skip Hubris — Viego doesn't get the kill credit after possessing. Better burst for instant kills vs long-range comps.
犽凝+穩紮穩打SSlow and Steady converts attack speed to AD without reducing Q's cooldown — Q's tooltip damage is already huge.
尤娜拉+強化攻擊SOn-hit Juiced with Q's splash lets Yunara proc Juiced dozens of times per auto, at the cost of being mana-hungry.
史矛德+寶石手套ABased on S16 crit changes — Smolder's Q gains crit chance and crit damage. Build around Essence Reaver + Infinity Edge for huge % damage late. Currently weak early, so farm to 225 stacks safely; pick up defense if needed; with Jeweled Gauntlet etc., quality jumps massively.
汎+毫髮無傷ABurst build for long-range enemy comps — focus instant high physical damage. Best for poke-vs-poke matchups; pick crit-related hexes.