Augment Combos for Azir
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Azir ARAM Mayhem Build & Augments
Mayhem-specific augment picks, synergies, and meta data for Azir in patch 26.10.
Skill Priority
Data date: 20260521
Q>E>W Pick Rate: 33.64% Win Rate: 47.77%
Q W E Q Q R Q E Q E R E E W W Pick Rate: 12.07% Win Rate: 47.71%
E W Q Q Q R Q E Q E R E E W W Pick Rate: 1.44% Win Rate: 47.81%
Q W E Q Q R Q W Q E R E E E W Pick Rate: 1.17% Win Rate: 47.94%
Q>W>E Pick Rate: 25.78% Win Rate: 47.94%
Q W E Q Q R Q W Q W R W W E E Pick Rate: 8.55% Win Rate: 47.74%
W Q E Q Q R Q W Q W R W W E E Pick Rate: 1.34% Win Rate: 49.79%
Q W E Q Q R Q E Q W R W W W E Pick Rate: 0.99% Win Rate: 47.94%
W>Q>E Pick Rate: 17.61% Win Rate: 49.28%
W Q E W W R W Q W Q R Q Q E E Pick Rate: 4.05% Win Rate: 51.57%
Q W E W W R W Q W Q R Q Q E E Pick Rate: 2.85% Win Rate: 47.94%
W Q W E W R W Q W Q R Q Q E E Pick Rate: 0.65% Win Rate: 49.45%
Starting Items
Pick Rate: 93.55% Win Rate: 46.63%
Pick Rate: 53.29% Win Rate: 48.26%
Pick Rate: 44.93% Win Rate: 46.90%
Pick Rate: 39.57% Win Rate: 50.16%
Pick Rate: 27.56% Win Rate: 45.80%
Boots
Pick Rate: 45.58% Win Rate: 49.35%
Pick Rate: 20.83% Win Rate: 47.07%
Pick Rate: 2.22% Win Rate: 47.12%
Pick Rate: 0.49% Win Rate: 45.44%
Core Builds
Pick Rate: 11.78% Win Rate: 48.32%
Pick Rate: 6.65% Win Rate: 52.18%
Pick Rate: 4.58% Win Rate: 46.68%
Pick Rate: 3.07% Win Rate: 47.27%
Pick Rate: 2.57% Win Rate: 46.97%
Late-Game Builds
Pick Rate: 2.12% Win Rate: 54.37%
Pick Rate: 10.53% Win Rate: 51.41%
Pick Rate: 4.79% Win Rate: 51.56%
Pick Rate: 1.96% Win Rate: 51.86%
Pick Rate: 0.72% Win Rate: 54.16%
Best Augments for Azir
Prismatic
Tier + appearance rate
Void Rift
Win rate: 61.74%
Damaging an enemy champion with an ability summons a Void Scar at the location they were damaged for 6 seconds. If another Void Scar is summoned within 1250 units, through the same condition, both Void Scars are consumed to create a rift to the void between them over 0.6 seconds. Enemies within the rift are dealt 75 to 350 (+ 4.5 per 1 Lethality) (+ 4.5 per 1 flat magic penetration) magic damage and slowed by 99% decaying over 1 second.
Jeweled Gauntlet
Win rate: 59.14%
Your abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance.
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
Mystic Punch
Win rate: 53.75%
Basic attacks on-hit reduce the cooldowns of your abilities by 1.25 seconds.
Eureka
Win rate: 58.56%
Gain ability haste equal to 30% AP.
Giant Slayer
Win rate: 59.86%
Become tiny, reducing your size by 75% and gaining 30% bonus movement speed. Additionally, deal 10;15;25;30 bonus damage against enemy champions with greater size than you.
Symphony of War
Win rate: 50.77%
Gain the Conqueror and Lethal Tempo keystone runes.
Gold
Tier + appearance rate
Magic Missile
Win rate: 60.73%
Dealing damage to an enemy champion with an ability within 1000 units fires 3 missiles at them that each deal true damage equal to 0.33...% of the target's maximum health, increased to up to 1% based on distance travelled. This effect can only trigger once every 6 seconds from the same cast.
Marksmage
Win rate: 52.05%
Basic attacks deal bonus physical damage equal to 75% AP.
Phenomenal Evil
Win rate: 60.74%
Gain Phenomenal Evil Power.
Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage. This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance. For each stack, gain 1 ability power.
If this is your second augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power.
Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage. This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance. For each stack, gain 1 ability power.
If this is your second augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power.
Vampirism
Win rate: 65.87%
You can no longer be healed by allies and your health regeneration is set to 0. Gain 30% omnivamp.
Critical Missile
Win rate: 62.07%
Critical strikes launch 1 (+ 1 per 33.33% critical strike chance) firecracker missiles at the target that each deal 11 to 40 (+ 7% bonus AD) (+ 10% AP) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance.
Transmute: Prismatic
Win rate: 66.81%
Gain one random Prismatic augment, excluding the other two offerings in your current assortment.
Silver
Tier + appearance rate
Zealot
Win rate: 53.36%
Gain 35% (+ 5% per 100 AP) bonus attack speed and 25% (+ 5% per 100 AP) critical strike chance.
Deft
Win rate: 57.74%
Grants 60% bonus attack speed.
ADAPt
Win rate: 57.15%
Convert all of your bonus attack damage into ability power at a rate of 1 ability power per 0.6 bonus attack damage. Additionally, increase your ability power by 15%.
Light 'em Up!
Win rate: 54.78%
Basic attacks generate a stack, up to 4. The fourth stack consumes them all to quickly launch 4 fireworks at the target that each deal 11 to 80 (+ 35% bonus AD) (+ 19% AP) bonus magic damage on-hit, for a total of 44 to 320 (+ 140% bonus AD) (+ 76% AP).
Twin Fire
Win rate: 53.99%
Damaging abilities launch 1 (+ 1 per 33.33% critical strike chance) firecracker missiles at the target that each deal 10 to 30 (+ 7% bonus AD) (+ 7% AP) magic damage (5 second cooldown). Additionally, gain 15% critical strike chance.
Goredrink
Win rate: 59.59%
Gain 15% omnivamp.
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Recent Stats Changes
Recent Snapshots
20260522_092759 • Patch: 26.10 • C
Rank: 145 Win: 46.72% Pick: 2.99%
Rank Δ: ↑ +2 Win Rate Δ: +0.14% Pick Rate Δ: -0.03%
20260517_090029 • Patch: 26.10 • C
Rank: 147 Win: 46.58% Pick: 3.02%
Rank Δ: ↓ -3 Win Rate Δ: +0.15% Pick Rate Δ: -0.04%
20260512_082733 • Patch: 26.9 • C
🛠 Build changed: Late
✨ Augment changed: Gold
Rank: 144 Win: 46.43% Pick: 3.06%
Rank Δ: 0 Win Rate Δ: +0.08% Pick Rate Δ: -0.11%
Gold +Minionmancer -From Beginning To End
20260504_213411 • Patch: 26.8 • C
🛠 Build changed: Late
✨ Augment changed: Prismatic, Silver
Rank: 144 Win: 46.35% Pick: 3.17%
Prismatic +Transmute: Chaos -Infinite Recursion
Silver +Weighted Popoffs -Upgrade Zhonya's
20260424_160922 • Patch: 26.8 • C
🛠 Build changed: Late
✨ Augment changed: Gold
Rank: 132 Win: 47.88% Pick: 3.96%
Gold +From Beginning To End -Scopier Weapons
20260413_215021 • Patch: 26.7 • C
Rank: 122 Win: 49.12% Pick: 3.29%
Explore more
Champions like Azir (Mage)
Full tier list →Other Mage picks in ARAM Mayhem ranked near Azir on the current patch tier list.
Augments commonly built on Azir
All augments →Jump to the augment guides Azir players pick most often this patch.
Related ARAM Mayhem combos
All combos →High-tier combos featured on champions similar to Azir.