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Blitzcrank + Final City Transit

S Tier Combo

If first hex has suicide build, go pure AP. Blow up — with Self-Destruct close to detonation, drop Hook; with Clown College, dive into pile and ult.

Submitted by ARAMMayhem.com

About Blitzcrank
Blitzcrank
Blitzcrank
C TankSupport

the Great Steam Golem

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About Final City Transit
Final City Transit
Final City Transit
gold 52.01% WR
Upon death, you launch a train towards your killer from the location of your death, which travels in their direction at a global distance and deals 150 to 750 (+ 65% bonus AD) (+ 50% AP) (+ 15% maximum health) physical damage to enemies it passes through.
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All Blitzcrank combos

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7 combos
More Final City Transit Combos
Jarvan IV Jarvan IV S Use Jarvan's R to lock down enemies, then chain Dive Bomber's set with the death-revive timer to trigger Final City Transit + Dive Bomber for huge self-destruct damage. R should hit multiple targets; flag-stack with the barricade to nail the boom. Best for aggressive players trading lives for teamfight damage. Gold lead is key — Gold Rain set helps the transition. Shaco Shaco S Use heavy armor pen and % damage amp to convert Final City Transit and Dive Bomber into pseudo-true damage. Hubris scales late AD, Profane Hydra + Collector enable execute on death for huge AoE self-destruct. Whole build converts physical scaling into massive true-damage burst. Kled Kled S Slow and Steady converts W's attack-speed bonus into massive AD — pair with lethality for the one-shot route. Karthus Karthus S Glass Cannon is core to the suicide Karthus build. Main-E is more reliable AoE than Q, and Liandry's + Liandry's burn benefits from the Glass Cannon amp. Karthus already trades HP to position, so the % HP cost matters little; maximize damage before death. Karthus Karthus S Ultimate Revolution bug is patched (no more 4 R's), but you still get one R per life — pair with the suicide build for monster output. This style doesn't need Plague's ult haste — build pure magic pen / AP for max R damage. Strongly recommend Final City Transit synergy. Nocturne Nocturne S Maximum revive-time-reduction route with specific hex synergies — Nocturne becomes a flying bomb that detonates and respawns instantly. Build armor pen + crit for huge damage on entry, no backline survives. Core is fast revive + Axiom Arc — once ult is up, fly in. Naafiri Naafiri S Naafiri's wolves count as separate ability casts — R in, EQ, and you stack S-rank Triggered Inferno instantly. With W invuln + AD bonus, damage is maxed. Open with R, EQ in face, W to mitigate. Vi Vi S Stack armor pen, crit, and ability haste — chain Q + R into autos that quickly proc W's % HP burst for squishy deletes and tank chunks. Q can be flash-extended; R flight has CC immunity for dodging key CCs; E's AoE Excessive Force can snipe low-HP targets through walls.

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Blitzcrank + Final City Transit ARAM: Mayhem Combo Guide

This S-tier combo pairs Blitzcrank with Final City Transit in ARAM: Mayhem. This is one of the strongest combos available — pick it whenever you can.

If first hex has suicide build, go pure AP. Blow up — with Self-Destruct close to detonation, drop Hook; with Clown College, dive into pile and ult.