빙글빙글
실버Heroic Swing - Active: You can activate Heroic Swing three times before the ability goes on cooldown, and you can use the third cast only after 0.5 seconds of the second cast. An attack or movement command may be inputted to use the second and third casts.
First Cast: Fire a hook in the target direction that embeds in the first terrain hit for 2 seconds. Heroic Swing's second cast can be used while the hook is attached. If the hook fails to attach or you become immobilized, grounded, or polymorphed within the duration, Heroic Swing is cancelled and placed on full cooldown.
Second Cast: Swing around the terrain in either a clockwise or counterclockwise direction based on the position of the cursor relative to your facing direction, stopping upon colliding with an enemy champion or terrain. While swinging, fire at the nearest visible enemy every 0.2 to deal them 15 to 90 (+ 15% AD) x (1 + 0.3 per 100% bonus attack speed) physical damage and apply on-hit effects for each shot, with on-hit damage reduced to 25% effectiveness. The dash will be interrupted if you are affected by any immobilizing or polymorphing crowd control during the dash.
Third Cast: End the swing by jumping to the target location and fire one last shot at a nearby visible enemy.
Scoring an enemy champion takedown reduces Heroic Swing's current cooldown to 0.5 seconds.
| 날짜 | 패치 | 순위 | 승률 | 선택률 |
|---|---|---|---|---|
| 2026-02-06 | 26.3 | #192 | 45.14% | 1.86% |
커뮤니티: 빙글빙글 콤보
콤보 제출
선택: 로그인하면 프로필로 표시됩니다 →빙글빙글는 무작위 총력전: 아수라장의 silver 등급 증강입니다. 승률 45.14%, 선택률 1.86%, 순위 #192. 패치 26.3에 추가되었습니다.
Replace a summoner spell with Heroic Swing.[br/][br/][b]Heroic Swing - Active:[/b] You can activate Heroic Swing three times before the ability goes on cooldown, and you can use the third cast only after 0.5 seconds of the second cast. An attack or movement command may be inputted to use the second and third casts.[br/][br/][b]First Cast:[/b] Fire a hook in the target direction that embeds in the first terrain hit for 2 seconds. Heroic Swing's second cast can be used while the hook is attached. If the hook fails to attach or you become immobilized, grounded, or polymorphed within the duration, Heroic Swing is cancelled and placed on full cooldown.[br/][br/][b]Second Cast:[/b] Swing around the terrain in either a clockwise or counterclockwise direction based on the position of the cursor relative to your facing direction, stopping upon colliding with an enemy champion or terrain. While swinging, fire at the nearest visible enemy every 0.2 to deal them [stat:physical]15 to 90[/stat] [stat:damage](+ 15% AD)[/stat] x [stat:as](1 + 0.3 per 100% [b]bonus[/b] attack speed)[/stat] [stat:physical]physical damage[/stat] and apply on-hit effects for each shot, with on-hit damage reduced to 25% effectiveness. The dash will be interrupted if you are affected by any immobilizing or polymorphing crowd control during the dash.[br/][br/][b]Third Cast:[/b] End the swing by jumping to the target location and fire one last shot at a nearby visible enemy.[br/][br/]Scoring an enemy champion takedown reduces Heroic Swing's [b]current[/b] cooldown to 0.5 seconds.
빙글빙글는 효과를 극대화할 수 있는 챔피언에게 특히 강력합니다.