Augment Combos for Lee Sin
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Lee Sin ARAM Mayhem Build & Augments
Mayhem-specific augment picks, synergies, and meta data for Lee Sin in patch 26.10.
Skill Priority
Data date: 20260521
Q>E>W Pick Rate: 38.77% Win Rate: 44.17%
Q W E Q Q R Q E Q E R E E W W Pick Rate: 13.06% Win Rate: 44.07%
E W Q Q Q R Q E Q E R E E W W Pick Rate: 1.63% Win Rate: 44.31%
Q W E Q Q R Q W Q E R E E E W Pick Rate: 1.51% Win Rate: 44.35%
Q>W>E Pick Rate: 26.92% Win Rate: 44.27%
Q W E Q Q R Q W Q W R W W E E Pick Rate: 9.46% Win Rate: 44.22%
Q W E Q Q R Q E Q W R W W W E Pick Rate: 1.23% Win Rate: 44.58%
Q W E Q Q R Q W Q W R E W W E Pick Rate: 1.01% Win Rate: 44.39%
E>Q>W Pick Rate: 12.18% Win Rate: 43.99%
Q W E E E R E Q E Q R Q Q W W Pick Rate: 4.29% Win Rate: 44.03%
E W Q E E R E Q E Q R Q Q W W Pick Rate: 0.50% Win Rate: 44.01%
Q W E Q E R E E E Q R Q Q W W Pick Rate: 0.43% Win Rate: 43.66%
Starting Items
Pick Rate: 80.23% Win Rate: 44.23%
Pick Rate: 53.09% Win Rate: 45.49%
Pick Rate: 51.52% Win Rate: 43.25%
Pick Rate: 45.36% Win Rate: 44.21%
Pick Rate: 33.13% Win Rate: 43.39%
Boots
Pick Rate: 37.79% Win Rate: 43.23%
Pick Rate: 4.63% Win Rate: 44.50%
Pick Rate: 7.01% Win Rate: 43.18%
Pick Rate: 0.44% Win Rate: 42.97%
Core Builds
Pick Rate: 10.09% Win Rate: 43.57%
Pick Rate: 6.49% Win Rate: 44.63%
Pick Rate: 5.87% Win Rate: 46.69%
Pick Rate: 3.37% Win Rate: 41.55%
Pick Rate: 3.22% Win Rate: 45.66%
Late-Game Builds
Pick Rate: 1.91% Win Rate: 49.58%
Pick Rate: 3.34% Win Rate: 47.61%
Pick Rate: 14.32% Win Rate: 45.11%
Pick Rate: 17.82% Win Rate: 44.65%
Pick Rate: 1.06% Win Rate: 45.81%
Best Augments for Lee Sin
Prismatic
Tier + appearance rate
Clown College
Win rate: 57.80%
Gain Shaco Backstab, Deceive and Hallucinate explosion. Replace a summoner spell with Deceive.
Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.
Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).
Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.
Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).
Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Jeweled Gauntlet
Win rate: 59.14%
Your abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance.
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
Giant Slayer
Win rate: 59.86%
Become tiny, reducing your size by 75% and gaining 30% bonus movement speed. Additionally, deal 10;15;25;30 bonus damage against enemy champions with greater size than you.
Goliath
Win rate: 55.91%
Grants 35% bonus health, 15% adaptive force, and 50% increased size.
Final Form
Win rate: 52.21%
Casting your ultimate ability empowers you for 10 seconds, causing you to gain a shield for 50% of your maximum health, 20% omnivamp, and 30% bonus movement speed for the duration (20 second cooldown).
Transmute: Chaos
Win rate: 59.34%
Gain two completely random augments, excluding the other two offerings in your current assortment.
Gold
Tier + appearance rate
Upgrade Hubris
Win rate: 55.75%
Upgrades Hubris, empowering Eminence to heal you for 2.5% (+ 0.5% per stack) maximum health upon being triggered and grant you 10 (+ 5 per stack) bonus movement speed for its duration. Additionally, gain 250 gold.
Vampirism
Win rate: 65.87%
You can no longer be healed by allies and your health regeneration is set to 0. Gain 30% omnivamp.
Executioner
Win rate: 59.74%
Deal 10% increased damage to enemies below 30% of their maximum health. Scoring a champion takedown resets the cooldown of all your basic abilities.
Transmute: Prismatic
Win rate: 66.81%
Gain one random Prismatic augment, excluding the other two offerings in your current assortment.
Nightstalking
Win rate: 48.49%
Scoring a takedown against an enemy champion within 3 seconds of damaging them renders you invisible for 1.5 seconds. Attacking or casting abilites ends the stealth immediately.
Thread the Needle
Win rate: 53.84%
Grants 18% armor penetration and magic penetration.
Silver
Tier + appearance rate
Goredrink
Win rate: 59.59%
Gain 15% omnivamp.
Upgrade Collector
Win rate: 56.31%
Upgrades The Collector, empowering Death to have its execution threshold increased by 0.5% each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health, and Taxes to generate a further 25 gold (total 50 gold) from kills. Additionally, gain 250 gold.
Swift and Safe
Win rate: 54.66%
After dashing or blinking, gain a shield that lasts for 2 seconds and absorbs 65 to 290 (+ 65% AD) (+ 26% AP) damage (5 second cooldown).
The Brutalizer
Win rate: 50.45%
Grants 25 bonus attack damage, 10 ability haste, and 5 lethality.
Shadow Runner
Win rate: 55.89%
After dashing, blinking, or exiting stealth, gain 300 bonus movement speed for 2 seconds.
escAPADe
Win rate: 54.58%
Convert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1.66 ability power. Additionally, increase your total attack damage by 15%.
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Recent Stats Changes
Recent Snapshots
20260522_092759 • Patch: 26.10 • C
Rank: 124 Win: 43.90% Pick: 7.00%
Rank Δ: ↓ -1 Win Rate Δ: -0.10% Pick Rate Δ: 0.00%
20260517_090029 • Patch: 26.10 • C
🛠 Build changed: Late
Rank: 123 Win: 44.00% Pick: 7.00%
Rank Δ: ↑ +1 Win Rate Δ: -0.10% Pick Rate Δ: +0.02%
20260512_082733 • Patch: 26.9 • C
🛠 Build changed: Boots
✨ Augment changed: Prismatic
Rank: 124 Win: 44.10% Pick: 6.98%
Rank Δ: ↑ +1 Win Rate Δ: -0.14% Pick Rate Δ: +0.05%
Prismatic +Triggered Inferno -Blade Waltz
20260504_213411 • Patch: 26.8 • C
🛠 Build changed: Boots
✨ Augment changed: Prismatic
Rank: 125 Win: 44.24% Pick: 6.93%
Prismatic +Snowball Roulette, Biggest Snowball Ever -Infinite Recursion, Triggered Inferno
20260424_160922 • Patch: 26.8 • C
🛠 Build changed: Boots
✨ Augment changed: Prismatic
Rank: 125 Win: 44.45% Pick: 6.89%
Prismatic +Triggered Inferno -Dropkick
20260413_215021 • Patch: 26.7 • C
Rank: 125 Win: 44.25% Pick: 6.91%
Explore more
Champions like Lee Sin (Fighter)
Full tier list →Other Fighter picks in ARAM Mayhem ranked near Lee Sin on the current patch tier list.
Augments commonly built on Lee Sin
All augments →Jump to the augment guides Lee Sin players pick most often this patch.
Related ARAM Mayhem combos
All combos →High-tier combos featured on champions similar to Lee Sin.