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Triggered Inferno

Triggered Inferno

Prismatic
Your damaging basic attacks and abilities against at least one enemy champion unique from the previous damaging hit made against champions generate a stack of Style for 6 seconds, refreshing on subsequent unique or non-unique hits and stacking up to 6 times. For each stack, gain 2.75 to 3.5 bonus movement speed, up to a maximum of 16.5 to 21.

Upon reaching maximum Style stacks, you unleash a torrent of shots for 2.25, during which you rapidly shoot at nearby enemies over 2 at sporadic times in 0.2-second intervals each (up to 10 times per enemy), dealing 10 to 40 (+ 35% AD) (+ 20% AP) physical damage with each shot, reduced by 75% against minions. Enemies below 30% of their maximum health are critically struck fordouble damage(15 second cooldown).

Shot damage applies life steal. Style stacks are consumed at the end of the shooting effect.

Win Rate
48.86%▲ 0.21
Pick Rate
13.06%▲ 0.95
Rank
#158▼ 6
Meta Patch
26.18

Triggered Inferno Trend (Recent Snapshots)

Win Rate Change
+0.21%
Pick Rate Change
+0.95%
Rank Change
-6
DatePatchRankWin RatePick Rate
2026-09-1526.18#15848.86%13.06%
2026-09-1326.18#15948.65%12.11%
2026-09-1026.17#15848.84%12.96%
2026-09-0826.17#16048.68%12.97%
2026-09-0126.17#11548.91%12.71%
2026-08-3026.17#11548.77%12.68%

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Triggered Inferno Augment Guide - ARAM: Mayhem

Triggered Inferno is a prismatic rarity augment in ARAM: Mayhem with a 48.86% win rate and 13.06% pick rate, ranking #158 in the current patch 26.18 meta.

Your damaging basic attacks and abilities against at least one enemy champion unique from the previous damaging hit made against champions generate a stack of Style for 6 seconds, refreshing on subsequent unique or non-unique hits and stacking up to 6 times. For each stack, gain 2.75 to 3.5 [b]bonus[/b] movement speed, up to a maximum of 16.5 to 21. Upon reaching maximum Style stacks, you unleash a torrent of shots for 2.25, during which you rapidly shoot at nearby enemies over 2 at sporadic times in 0.2-second intervals each (up to 10 times per enemy), dealing 10 to 40 (+ 35% AD) (+ 20% AP) physical damage with each shot, reduced by 75% against minions. Enemies below 30% of their [b]maximum[/b] health are critically struck fordouble damage(15 second cooldown). Shot damage applies life steal. Style stacks are consumed at the end of the shooting effect.