Augment Combos for Katarina
View all combos → 14 combos · Page 1 of 2
Katarina ARAM Mayhem Build & Augments
Mayhem-specific augment picks, synergies, and meta data for Katarina in patch 26.10.
Skill Priority
Data date: 20260521
Q>E>W Pick Rate: 37.90% Win Rate: 45.26%
Q W E Q Q R Q E Q E R E E W W Pick Rate: 13.13% Win Rate: 45.18%
E W Q Q Q R Q E Q E R E E W W Pick Rate: 1.74% Win Rate: 45.52%
Q W E Q Q R Q W Q E R E E E W Pick Rate: 1.36% Win Rate: 45.02%
Q>W>E Pick Rate: 24.83% Win Rate: 45.11%
Q W E Q Q R Q W Q W R W W E E Pick Rate: 9.11% Win Rate: 45.08%
Q W E Q Q R Q E Q W R W W W E Pick Rate: 1.06% Win Rate: 44.92%
Q W E Q Q R Q W Q W R E W W E Pick Rate: 0.90% Win Rate: 45.04%
E>Q>W Pick Rate: 14.43% Win Rate: 45.89%
Q W E E E R E Q E Q R Q Q W W Pick Rate: 5.12% Win Rate: 45.93%
E W Q E E R E Q E Q R Q Q W W Pick Rate: 0.62% Win Rate: 45.89%
Q W E Q E R E E E Q R Q Q W W Pick Rate: 0.58% Win Rate: 46.27%
Starting Items
Pick Rate: 70.50% Win Rate: 45.70%
Pick Rate: 66.58% Win Rate: 46.19%
Pick Rate: 42.97% Win Rate: 48.28%
Pick Rate: 27.20% Win Rate: 45.25%
Pick Rate: 19.72% Win Rate: 42.41%
Boots
Pick Rate: 8.81% Win Rate: 47.21%
Pick Rate: 13.64% Win Rate: 43.57%
Pick Rate: 10.52% Win Rate: 43.78%
Pick Rate: 0.11% Win Rate: 47.63%
Core Builds
Pick Rate: 13.31% Win Rate: 48.43%
Pick Rate: 3.83% Win Rate: 47.71%
Pick Rate: 2.56% Win Rate: 45.75%
Pick Rate: 2.45% Win Rate: 43.08%
Pick Rate: 2.15% Win Rate: 43.81%
Late-Game Builds
Pick Rate: 1.94% Win Rate: 49.83%
Pick Rate: 1.44% Win Rate: 50.00%
Pick Rate: 2.51% Win Rate: 49.14%
Pick Rate: 7.11% Win Rate: 48.73%
Pick Rate: 2.17% Win Rate: 48.97%
Best Augments for Katarina
Prismatic
Tier + appearance rate
Void Rift
Win rate: 61.74%
Damaging an enemy champion with an ability summons a Void Scar at the location they were damaged for 6 seconds. If another Void Scar is summoned within 1250 units, through the same condition, both Void Scars are consumed to create a rift to the void between them over 0.6 seconds. Enemies within the rift are dealt 75 to 350 (+ 4.5 per 1 Lethality) (+ 4.5 per 1 flat magic penetration) magic damage and slowed by 99% decaying over 1 second.
Master of Duality
Win rate: 50.95%
Basic attacks on-hit grant 6 to 18 ability power and damaging abilities once per cast instance grant 3 to 9 bonus attack damage, lasting for 5 seconds, with the duration of both refreshing on subsequent hits, and stacking infinitely.
Final Form
Win rate: 52.21%
Casting your ultimate ability empowers you for 10 seconds, causing you to gain a shield for 50% of your maximum health, 20% omnivamp, and 30% bonus movement speed for the duration (20 second cooldown).
Jeweled Gauntlet
Win rate: 59.14%
Your abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance.
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
Clown College
Win rate: 57.80%
Gain Shaco Backstab, Deceive and Hallucinate explosion. Replace a summoner spell with Deceive.
Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.
Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).
Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.
Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).
Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Triggered Inferno
Win rate: 48.62%
Your damaging basic attacks and abilities against at least one enemy champion unique from the previous damaging hit made against champions generate a stack of Style for 6 seconds, refreshing on subsequent unique or non-unique hits and stacking up to 6 times. For each stack, gain 2.75 to 3.5 bonus movement speed, up to a maximum of 16.5 to 21.
Upon reaching maximum Style stacks, you unleash a torrent of shots for 2.25, during which you rapidly shoot at nearby enemies over 2 at sporadic times in 0.2-second intervals each (up to 10 times per enemy), dealing 10 to 40 (+ 35% AD) (+ 20% AP) physical damage with each shot, reduced by 75% against minions. Enemies below 30% of their maximum health are critically struck fordouble damage(15 second cooldown).
Shot damage applies life steal. Style stacks are consumed at the end of the shooting effect.
Upon reaching maximum Style stacks, you unleash a torrent of shots for 2.25, during which you rapidly shoot at nearby enemies over 2 at sporadic times in 0.2-second intervals each (up to 10 times per enemy), dealing 10 to 40 (+ 35% AD) (+ 20% AP) physical damage with each shot, reduced by 75% against minions. Enemies below 30% of their maximum health are critically struck fordouble damage(15 second cooldown).
Shot damage applies life steal. Style stacks are consumed at the end of the shooting effect.
Gold
Tier + appearance rate
Vampirism
Win rate: 65.87%
You can no longer be healed by allies and your health regeneration is set to 0. Gain 30% omnivamp.
It's Killing Time
Win rate: 50.62%
Upon casting your ultimate ability, you apply Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.
Transmute: Prismatic
Win rate: 66.81%
Gain one random Prismatic augment, excluding the other two offerings in your current assortment.
Thread the Needle
Win rate: 53.84%
Grants 18% armor penetration and magic penetration.
Phenomenal Evil
Win rate: 60.74%
Gain Phenomenal Evil Power.
Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage. This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance. For each stack, gain 1 ability power.
If this is your second augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power.
Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage. This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance. For each stack, gain 1 ability power.
If this is your second augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power.
Magic Missile
Win rate: 60.73%
Dealing damage to an enemy champion with an ability within 1000 units fires 3 missiles at them that each deal true damage equal to 0.33...% of the target's maximum health, increased to up to 1% based on distance travelled. This effect can only trigger once every 6 seconds from the same cast.
Silver
Tier + appearance rate
Goredrink
Win rate: 59.59%
Gain 15% omnivamp.
Ultimate Unstoppable
Win rate: 47.84%
Casting your ultimate ability grants you crowd control immunity for 3 seconds (8 second cooldown).
escAPADe
Win rate: 54.58%
Convert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1.66 ability power. Additionally, increase your total attack damage by 15%.
Spin To Win
Win rate: 51.32%
Your spinning abilities deal 30% increased damage and benefit from 30 ability haste.
Swift and Safe
Win rate: 54.66%
After dashing or blinking, gain a shield that lasts for 2 seconds and absorbs 65 to 290 (+ 65% AD) (+ 26% AP) damage (5 second cooldown).
Shadow Runner
Win rate: 55.89%
After dashing, blinking, or exiting stealth, gain 300 bonus movement speed for 2 seconds.
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Recent Stats Changes
Recent Snapshots
20260522_092759 • Patch: 26.10 • C
Rank: 123 Win: 44.83% Pick: 6.94%
Rank Δ: ↓ -3 Win Rate Δ: +0.04% Pick Rate Δ: -0.16%
20260517_090029 • Patch: 26.10 • C
Rank: 120 Win: 44.79% Pick: 7.10%
Rank Δ: ↓ -3 Win Rate Δ: +0.04% Pick Rate Δ: -0.24%
20260512_082733 • Patch: 26.9 • C
🛠 Build changed: Late
Rank: 117 Win: 44.75% Pick: 7.34%
Rank Δ: ↓ -1 Win Rate Δ: -0.08% Pick Rate Δ: -0.37%
20260504_213411 • Patch: 26.8 • C
🛠 Build changed: Late
✨ Augment changed: Prismatic
Rank: 116 Win: 44.83% Pick: 7.71%
Prismatic +Cant Touch This -Mystic Punch
20260424_160922 • Patch: 26.8 • C
Rank: 115 Win: 44.46% Pick: 7.58%
20260413_215021 • Patch: 26.7 • C
Rank: 119 Win: 44.65% Pick: 7.13%
Explore more
Champions like Katarina (Assassin)
Full tier list →Other Assassin picks in ARAM Mayhem ranked near Katarina on the current patch tier list.
Augments commonly built on Katarina
All augments →Jump to the augment guides Katarina players pick most often this patch.
Related ARAM Mayhem combos
All combos →High-tier combos featured on champions similar to Katarina.