Ethereal Weapon with W on. Pair with on-hit items and ability haste for maximum effect.

Ethereal Weapon
GoldEthereal Weapon Trend
| Date | Patch | Rank | Tier | Pick Rate |
|---|---|---|---|---|
| 2026-10-12 | 26.20 | #15 | S | 42.70% |
| 2026-10-11 | 26.20 | #15 | S | 42.76% |
| 2026-10-10 | 26.20 | #15 | S | 42.78% |
| 2026-10-09 | 26.20 | #20 | S | 40.09% |
| 2026-10-08 | 26.20 | #22 | S- | 34.17% |
| 2026-10-07 | 26.19 | #22 | S- | 35.44% |
Ethereal Weapon Augment Guide - ARAM: Mayhem
Ethereal Weapon is a gold rarity augment in ARAM: Mayhem, rated S tier with a 42.70% pick rate, ranking #14 in the current patch 26.20 meta.
Best Champions for Ethereal Weapon
Rank is where Ethereal Weapon places among each champion's Gold augments. Pick rate is how often that champion takes it. "Top performer" marks the champions the augment data lists as its best.
| Champion | Rank for champion | Champion pick rate |
|---|---|---|
| S #1 | 26.30% | |
| S #1 | 24.61% | |
| S #1 | 23.27% | |
| S #1 | 20.19% | |
| S #1 | 14.40% | |
| S #1 | 12.15% | |
| S #2 | 17.77% | |
| S #2 | 11.96% |
Champion Combos with Ethereal Weapon
Q+E landing directly stacks 6 layers, triggering the passive twice.
Exploits a special interaction between Aurora's passive triple-ring and Snowball Upgrade. Upgraded Snowball has multiple magic-damage ticks — one hit stacks 8-10 passive layers and instantly detonates % damage multiple times. Pair with Ethereal Weapon or Biggest Snowball for even more frequency and ceiling. QEQ combo with Ethereal Weapon triggers two passive procs. Both Snowball Upgrade + Biggest Snowball cut the snowball cooldown to 1.7s for seamless ranged poke.
Bel'Veth's Q and W are AoE — multi-hits cut multiple CDs, making QWE basically zero-CD. Infinite QW knockup.
Ethereal Weapon + Duskblade. Single ability triggers third-hit passive and W passive.
Ethereal Weapon + Nashor's lets one ability proc the triple-ring.
Use Fan the Hammer's extra bolts to proc Ekko's W passive (% magic damage to low-HP targets). Each bolt fully triggers it — sub-30% HP targets get nuked by one EA. The combo not only stacks triple-ring but multi-procs the execute.
Q triggers on-hit effects twice.
W gets triggered by abilities.
Autos and Q each trigger an extra hit. Add Duskblade for massive damage.
Gwen is huge in this mode — Gold hexes include Ethereal Weapon and Marksmage, Prismatic includes Giant Slayer. Without Vampirism, take omnivamp items — with tank items you're untouchable in 1v1s.
Pair with Mystic Punch for infinite Q spam.
Ethereal Weapon lets W stay up indefinitely — Q the enemy and tentacles slam infinitely; ult speeds tentacle swings by 50%. Don't use W up.
Around 300 ability haste plus Mystic Punch enables infinite Q.
Ethereal Weapon + Duskblade. After upgrading W, one hit procs all plasma stacks.
Use Ethereal Weapon so abilities carry on-hit + Dusk and Dawn's Sheen damage — evolved W detonates 5 plasma stacks at long range. Must evolve W; vs tank teams swap Shadowflame for Void Staff; if you want to evolve E, grab Berserker's Greaves.
R normally applies only 25/30/35% on-hit damage. With this, it becomes 50/60/70%.
Auto attack flame waves trigger Ethereal Weapon.
Abilities directly trigger the passive.
Ethereal Weapon procs Lux's passive — E into multiple enemies and you can detonate the passive mark on all of them.
Q bleed and dogs each proc Ethereal Weapon. Pair with Blade of the Ruined King.
Q1 has a bleed — Ethereal Weapon procs the whole bleed window. Wolf pack charges in and one-shots.
Red rage W triggers Ethereal Weapon — pair with Mystic Punch for infinite CC chains.
Rammus W perfectly procs Ethereal Weapon; W also procs Gash. Core items: Heartsteel, Thornmail, Sterak's. When attacked, you trigger W damage + Thornmail damage + Gash damage + Heartsteel stacks and damage.
In Danger Zone, Q and E proc the passive damage.
Q+E+auto instantly fills the style meter.
Use Ethereal Weapon — in dragon form, open W then Q for multi-hit damage. Stack HP, main Q for splash damage; clustered enemies = max damage.
Build Ethereal Weapon before Dropkick — Dropkick first isn't great.
Vs tanks, always take Transmute Chaos — snowball in for first-attack one-shot, gold for forge upgrade. Dusk and Dawn lets one auto play two.
Stack armor pen, crit, and ability haste — chain Q + R into autos that quickly proc W's % HP burst for squishy deletes and tank chunks. Q can be flash-extended; R flight has CC immunity for dodging key CCs; E's AoE Excessive Force can snipe low-HP targets through walls.
Ethereal Weapon keyboard-mash to proc Mystic Punch — autopilot. Take it if offered.
Ghouls each trigger Ethereal Weapon on attack.
Ethereal Weapon makes abilities trigger item effects — feels like old-school Zed.
Ethereal Weapon procs off Zyra plants and creates an extremely high-value damage pattern.
Abilities auto-proc the passive, but the passive doesn't deal AoE.
Auto-procs the fire blade. Good for less experienced players.
Activate W, then hit Q/R or pull a spirit. Tentacles attack endlessly during W.
Use Marksmage + Zealot's AP scaling for mixed damage. A mage-side meme build.
Pair with Ethereal Weapon to stack Heartsteel fast, converting HP into damage and survivability. Joke build — DPS is weaker than sustained-damage routes; recommend if you like stacking HP.
Pair with physical-to-magic conversion and on-hit items for strong output.
W reflect damage procs on-hit effects.
Q and W hitting enemies extract souls.
Auto-procs the passive, but ult hitting someone breaks stealth. Double-edged.
Auto-triggers R's bonus damage on the next two autos.
Abilities trigger the passive. Pair with Ravenous Hydra for old-school vibes.
Community score and comments
Scores come from ARAM Mayhem members. They are separate from match statistics.
Published totals and approved comments refresh daily. Ratings and comments are saved immediately, then appear publicly in the next release.
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