If enemy is squishy, Final City Transit deals more damage than Dive Bomber.

Giant Slayer
PrismaticGiant Slayer Trend
| Date | Patch | Rank | Tier | Pick Rate |
|---|---|---|---|---|
| 2026-10-12 | 26.20 | #30 | S- | 28.47% |
| 2026-10-11 | 26.20 | #29 | S- | 28.37% |
| 2026-10-10 | 26.20 | #29 | S- | 28.33% |
| 2026-10-09 | 26.20 | #22 | S- | 32.05% |
| 2026-10-08 | 26.20 | #12 | S | 38.71% |
| 2026-10-07 | 26.19 | #13 | S | 36.21% |
Giant Slayer Augment Guide - ARAM: Mayhem
Giant Slayer is a prismatic rarity augment in ARAM: Mayhem, rated S- tier with a 28.47% pick rate, ranking #28 in the current patch 26.20 meta.
Best Champions for Giant Slayer
Rank is where Giant Slayer places among each champion's Prismatic augments. Pick rate is how often that champion takes it. "Top performer" marks the champions the augment data lists as its best.
| Champion | Rank for champion | Champion pick rate |
|---|---|---|
| S #1 | 10.05% | |
| S #2 | 12.28% | |
| S #2 | 11.26% | |
| S #2 | 6.78% | |
| S #3 | 9.05% | |
| S #3 | 8.05% | |
| S #3 | 7.95% | |
| S #3 | 7.92% |
Champion Combos with Giant Slayer
Magic.
Capybara airdrop perfectly times during ult's stasis — pair with Redemption and Killing Time amps for great damage.
Jeweled Gauntlet amps ability damage — armor-pen build is huge.
Cleanup build — one R kill.
Jeweled Gauntlet lets R crit — explosive damage.
Ethereal Weapon + Nashor's lets one ability proc the triple-ring.
Best-feel build. Damage on open; buy Doran's Shield and Tear, then build in order.
Without Adapt, use Overflow + Rabadon's + Giant Slayer instead. Key is stacking AP, then Q an enemy already feared by ER; cast Cosmic Drive before R.
Mystic Punch enables infinite Q; Dusk and Dawn lets Q proc Sheen, so it's perfect for players who can't barrel-chain — just max Q.
80% of GP's damage comes from barrels (E), which the system treats as zero-MS enemy targets. When firing barrels, he gains MS and slows enemies, opening up a huge MS gap and locking E into its 40% damage cap. Post-explosion bonus MS keeps the gap up for sustained huge damage.
Only play when first hex is Marksmage. Cannot also pick Draw Your Sword. Main E, sub W. Build from Bilibili: Four big rods → Rabadon's → Void Staff → Nashor's → Essence Reaver → Banshee/Guardian Angel.
Gwen is huge in this mode — Gold hexes include Ethereal Weapon and Marksmage, Prismatic includes Giant Slayer. Without Vampirism, take omnivamp items — with tank items you're untouchable in 1v1s.
Every Hwei E procs Cruelty — EE especially pulls enemies into one spot. Since Cruelty is AoE, grouped enemies eat stacked Comet damage. After EE pulls them in, the more bodies, the more terrifying the damage.
Hwei's QE (magma) and ult are sustained AoE DoTs — every tick triggers Void Rift for instant AoE nukes. Pair with EE's forced reposition and Void Rift's 99% slow — enemies can't escape.
Q's multi-hits all benefit from Vulnerable's amp — damage is absurd.
Solves classic build's slow attack-speed problem — improves mobility (though tough vs heavy tank + CC comps). Find windows to hit key targets via passive.
Rumble's Q and R are extremely high-frequency DoTs. With Jeweled Gauntlet + Vulnerable + Infinity Edge + Shadowflame, each burn tick gets amplified 7.17x — annihilates even tanks. As an AP champion, Jeweled Gauntlet's AP-to-crit ratio is excellent — late, you hit full crit without crit items.
Void Rift deals magic damage, so it fits AP champs with high magic pen — % magic pen amplifies it, and Pridestalker's ability damage procs it many times. Forge: magic pen > AP > MS.
New Statikk Shiv's multi-procs. Weak early — pick stat-boosting hexes.
Hex priority numbers. Final item. Clown College → Youmuu's. Upgrade Infinity Edge → IE. Vs tanks → Bork. Vs CC → QSS.
Huge AP — Q from afar, instant W up close, will the yellow card and the yellow card will come.
For backline picks — Black Cleaver opener.
Vs tanks, always take Transmute Chaos — snowball in for first-attack one-shot, gold for forge upgrade. Dusk and Dawn lets one auto play two.
Notice.
Sion's fully-charged Q hits like a truck; pair with damage hexes for absurd burst. Only try this when the enemy lacks reliable CC.
Community score and comments
Scores come from ARAM Mayhem members. They are separate from match statistics.
Published totals and approved comments refresh daily. Ratings and comments are saved immediately, then appear publicly in the next release.
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