R passive armor pen still works.

Back To Basics
PrismaticBack To Basics Trend
| Date | Patch | Rank | Tier | Pick Rate |
|---|---|---|---|---|
| 2026-10-12 | 26.20 | #17 | S | 28.93% |
| 2026-10-11 | 26.20 | #17 | S | 28.88% |
| 2026-10-10 | 26.20 | #17 | S | 28.99% |
| 2026-10-09 | 26.20 | #10 | S | 33.05% |
| 2026-10-08 | 26.20 | #5 | S+ | 40.77% |
| 2026-10-07 | 26.19 | #5 | S+ | 37.36% |
Back To Basics Augment Guide - ARAM: Mayhem
Back To Basics is a prismatic rarity augment in ARAM: Mayhem, rated S tier with a 28.93% pick rate, ranking #16 in the current patch 26.20 meta.
Best Champions for Back To Basics
Rank is where Back To Basics places among each champion's Prismatic augments. Pick rate is how often that champion takes it. "Top performer" marks the champions the augment data lists as its best.
| Champion | Rank for champion | Champion pick rate |
|---|---|---|
| S #1 | 20.22% | |
| S #1 | 19.68% | |
| S #1 | 16.09% | |
| S #1 | 12.22% | |
| S #1 | 10.33% | |
| S #2 | 12.96% | |
| S #2 | 9.01% | |
| S #2 | 7.64% |
Champion Combos with Back To Basics
Auto attacks benefit from Back To Basics.
Back to Basics gives huge AD — go full armor pen + crit and W deletes squishies.
Amp Q damage.
Each barrel chain adds 35% damage, scaling exponentially.
Mystic Punch enables infinite Q; Dusk and Dawn lets Q proc Sheen, so it's perfect for players who can't barrel-chain — just max Q.
80% of GP's damage comes from barrels (E), which the system treats as zero-MS enemy targets. When firing barrels, he gains MS and slows enemies, opening up a huge MS gap and locking E into its 40% damage cap. Post-explosion bonus MS keeps the gap up for sustained huge damage.
Max damage build using Blade Waltz invuln for full damage uptime. Engage with E then Waltz; pick AD/crit damage forge, top up crit chance with shards if you're under cap.
Graves' auto attacks benefit from Back To Basics.
Left foot on right foot.
Back to Basics massively boosts Q damage — paired with other damage amp hexes, Q hits like a truck.
Auto attacks benefit from Back To Basics.
Auto attacks benefit from Back To Basics.
Late-game 5000-HP shield — insane. Don't cast R — it reduces resists and shrinks the shield.
Use Q for huge damage. Standard AP build, no heavy hex reliance; with Cruelty, build Stormsurge first.
R passive armor pen still works.
Mandatory: Vulnerable + Executioner. With Bork, jump anyone — they die; no front-line concept, squishies vaporized. Hexes must have Vulnerable + Executioner; flex rest. Back to Basics and Clown College are huge prismatic upgrades; gold Upgrade Infinity Edge / Vampirism / Transmute Chaos / Soul Siphon all great; silver Adapt / Upgrade Collector / Big Hits / Brute Force / Bloodlust are also solid. Items: Hubris start, then Bork, then Death's Dance, pick from Liandry's / Black Cleaver / Eclipse / Bloodthirster.
Rumble's Q and R are extremely high-frequency DoTs. With Jeweled Gauntlet + Vulnerable + Infinity Edge + Shadowflame, each burn tick gets amplified 7.17x — annihilates even tanks. As an AP champion, Jeweled Gauntlet's AP-to-crit ratio is excellent — late, you hit full crit without crit items.
qqq.
Must-pick in strong games. The damage amp is insane.
Shen's Q empowers his next 3 autos with % max-HP magic damage that scales with AP. Lvl 18 base is 4%; with Q's spirit blade hitting an enemy, it goes to 7% — three autos = 21% max HP. At 400 AP, three autos hit 45% max HP. Spirit-blade pull positioning is huge — hit-vs-miss roughly doubles damage.
Q is AoE — each enemy hit reduces CD, so once Mystic Punch lands you have infinite Q.
Just roam. No tricks, just go.
Immortal AP Xin Zhao.
Brutal. Just don't whiff Q.
Looks trap, but Zed's damage actually comes from Q and E — skipping R just means losing a dash (intentional).
E has high AP ratios — core idea is using E's burst as your damage. Even on AP, rend stays physical, so build armor pen.
Use Quantum Computing's huge center-zone physical damage with Pantheon's W (Shield Vault) directional dash to drop enemies into the burst zone. With his ult's passive % armor pen plus lethality items, Quantum Computing can full-HP shred. Flash or Snowball into W to land the target in the 4x center-damage area.
Solid damage and haste boost, but you lose R's safety. Compensate with Shadow Runner, Executioner, Guilty Pleasure, or Escape Plan.
Sion's fully-charged Q hits like a truck; pair with damage hexes for absurd burst. Only try this when the enemy lacks reliable CC.
Community score and comments
Scores come from ARAM Mayhem members. They are separate from match statistics.
Published totals and approved comments refresh daily. Ratings and comments are saved immediately, then appear publicly in the next release.
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