Augment Combos for Hecarim
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Hecarim ARAM Mayhem Build & Augments
Mayhem-specific augment picks, synergies, and meta data for Hecarim in patch 26.10.
Skill Priority
Data date: 20260521
Q>E>W Pick Rate: 36.97% Win Rate: 50.81%
Q W E Q Q R Q E Q E R E E W W Pick Rate: 12.62% Win Rate: 50.74%
E W Q Q Q R Q E Q E R E E W W Pick Rate: 1.46% Win Rate: 50.57%
Q W E Q Q R Q W Q E R E E E W Pick Rate: 1.37% Win Rate: 50.77%
Q>W>E Pick Rate: 29.26% Win Rate: 51.53%
Q W E Q Q R Q W Q W R W W E E Pick Rate: 10.43% Win Rate: 51.70%
Q W E Q Q R Q E Q W R W W W E Pick Rate: 1.41% Win Rate: 51.52%
Q W E Q Q R Q W Q W R E W W E Pick Rate: 1.24% Win Rate: 51.88%
E>Q>W Pick Rate: 11.94% Win Rate: 50.81%
Q W E E E R E Q E Q R Q Q W W Pick Rate: 4.18% Win Rate: 50.75%
E W Q E E R E Q E Q R Q Q W W Pick Rate: 0.49% Win Rate: 50.90%
Q W E Q E R E E E Q R Q Q W W Pick Rate: 0.43% Win Rate: 50.80%
Starting Items
Pick Rate: 78.94% Win Rate: 51.82%
Pick Rate: 61.61% Win Rate: 53.13%
Pick Rate: 30.89% Win Rate: 52.38%
Pick Rate: 24.50% Win Rate: 49.96%
Pick Rate: 23.89% Win Rate: 55.95%
Boots
Pick Rate: 10.31% Win Rate: 52.55%
Pick Rate: 33.49% Win Rate: 50.46%
Pick Rate: 4.52% Win Rate: 52.13%
Pick Rate: 6.20% Win Rate: 49.50%
Core Builds
Pick Rate: 14.03% Win Rate: 54.43%
Pick Rate: 5.23% Win Rate: 53.89%
Pick Rate: 4.67% Win Rate: 55.05%
Pick Rate: 3.97% Win Rate: 52.88%
Pick Rate: 2.66% Win Rate: 53.11%
Late-Game Builds
Pick Rate: 5.57% Win Rate: 58.12%
Pick Rate: 4.37% Win Rate: 55.65%
Pick Rate: 3.96% Win Rate: 55.53%
Pick Rate: 0.71% Win Rate: 57.32%
Pick Rate: 0.52% Win Rate: 61.19%
Best Augments for Hecarim
Prismatic
Tier + appearance rate
Mystic Punch
Win rate: 53.75%
Basic attacks on-hit reduce the cooldowns of your abilities by 1.25 seconds.
Dropkick
Win rate: 56.61%
Your basic attacks and abilities execute enemy champions below 5% (+ 3% per 100 of your AD) (+ 0.2% per 1000 of your maximum health) of their maximum health, which causes their corpse to be sent flying away in a line. Upon collision with an enemy champion or terrain, the target's corpse explodes to deal 150 to 500 (+ 100% of your armor) (+ 100% of your magic resistance) magic damage to nearby enemies. Successful executions heal you for 100 to 300 (+ 2.5% of your maximum health).
The execution may also be triggered by the explosion.
The execution may also be triggered by the explosion.
Triggered Inferno
Win rate: 48.62%
Your damaging basic attacks and abilities against at least one enemy champion unique from the previous damaging hit made against champions generate a stack of Style for 6 seconds, refreshing on subsequent unique or non-unique hits and stacking up to 6 times. For each stack, gain 2.75 to 3.5 bonus movement speed, up to a maximum of 16.5 to 21.
Upon reaching maximum Style stacks, you unleash a torrent of shots for 2.25, during which you rapidly shoot at nearby enemies over 2 at sporadic times in 0.2-second intervals each (up to 10 times per enemy), dealing 10 to 40 (+ 35% AD) (+ 20% AP) physical damage with each shot, reduced by 75% against minions. Enemies below 30% of their maximum health are critically struck fordouble damage(15 second cooldown).
Shot damage applies life steal. Style stacks are consumed at the end of the shooting effect.
Upon reaching maximum Style stacks, you unleash a torrent of shots for 2.25, during which you rapidly shoot at nearby enemies over 2 at sporadic times in 0.2-second intervals each (up to 10 times per enemy), dealing 10 to 40 (+ 35% AD) (+ 20% AP) physical damage with each shot, reduced by 75% against minions. Enemies below 30% of their maximum health are critically struck fordouble damage(15 second cooldown).
Shot damage applies life steal. Style stacks are consumed at the end of the shooting effect.
Final Form
Win rate: 52.21%
Casting your ultimate ability empowers you for 10 seconds, causing you to gain a shield for 50% of your maximum health, 20% omnivamp, and 30% bonus movement speed for the duration (20 second cooldown).
Jeweled Gauntlet
Win rate: 59.14%
Your abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance.
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
Goliath
Win rate: 55.91%
Grants 35% bonus health, 15% adaptive force, and 50% increased size.
Gold
Tier + appearance rate
Vampirism
Win rate: 65.87%
You can no longer be healed by allies and your health regeneration is set to 0. Gain 30% omnivamp.
Upgrade Hubris
Win rate: 55.75%
Upgrades Hubris, empowering Eminence to heal you for 2.5% (+ 0.5% per stack) maximum health upon being triggered and grant you 10 (+ 5 per stack) bonus movement speed for its duration. Additionally, gain 250 gold.
Critical Healing
Win rate: 55.04%
Your heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40%. Additionally, gain 25% critical strike chance.
Rabble Rousing
Win rate: 52.47%
Casting an ability heals you for 5 to 60 (+ 1% maximum health).
Tank Engine
Win rate: 62.42%
Scoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.
Transmute: Prismatic
Win rate: 66.81%
Gain one random Prismatic augment, excluding the other two offerings in your current assortment.
Silver
Tier + appearance rate
Goredrink
Win rate: 59.59%
Gain 15% omnivamp.
Weighted Popoffs
Win rate: 54.83%
Hitting an enemy champion with an ability generates a stack of Popoff for 6 seconds, stacking up to 6 times. For each stack, your basic abilities' cooldowns progress 2.5% faster. At maximum Popoff stacks, this value is doubled, for a total of a 30% faster progression time.
Slap Around
Win rate: 62.22%
Immobilizing or grounding an enemy champion grants you 10 adaptive force, stacking infinitely (5 second cooldown per cast instance). Lose 50% of stacks on death.
Speed Demon
Win rate: 54.24%
Whenever you damage an enemy champion with an ability, gain 200 bonus movement speed decaying over 1 second.
Spin To Win
Win rate: 51.32%
Your spinning abilities deal 30% increased damage and benefit from 30 ability haste.
First-Aid Kit
Win rate: 51.17%
Grants 20% heal and shield power.
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Recent Stats Changes
Recent Snapshots
20260522_092759 • Patch: 26.10 • A
Rank: 28 Win: 51.39% Pick: 9.04%
Rank Δ: 0 Win Rate Δ: +0.05% Pick Rate Δ: -0.04%
20260517_090029 • Patch: 26.10 • A
Rank: 28 Win: 51.34% Pick: 9.08%
Rank Δ: ↓ -1 Win Rate Δ: +0.02% Pick Rate Δ: -0.07%
20260512_082733 • Patch: 26.9 • A
Rank: 27 Win: 51.32% Pick: 9.15%
Rank Δ: ↑ +1 Win Rate Δ: -0.04% Pick Rate Δ: -0.24%
20260504_213411 • Patch: 26.8 • A
Rank: 28 Win: 51.36% Pick: 9.39%
20260424_160922 • Patch: 26.8 • A
🛠 Build changed: Boots
✨ Augment changed: Silver
Rank: 30 Win: 51.47% Pick: 8.59%
Silver +Stats! -Erosion
20260413_215021 • Patch: 26.7 • A
Rank: 29 Win: 50.79% Pick: 9.69%
Explore more
Champions like Hecarim (Fighter)
Full tier list →Other Fighter picks in ARAM Mayhem ranked near Hecarim on the current patch tier list.
Augments commonly built on Hecarim
All augments →Jump to the augment guides Hecarim players pick most often this patch.
Related ARAM Mayhem combos
All combos →High-tier combos featured on champions similar to Hecarim.