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Teemo B

Teemo B Tier ARAM Mayhem Build

Teemo · the Swift Scout

MarksmanMage 48.93% WR 8.99% PR Patch: 26.10
Damage Dealt -5% Ability Haste -15

Teemo is B tier in ARAM: Mayhem patch 26.10 with a 48.93% win rate. This guide covers their ARAM build, augment picks, and Mayhem-specific synergies.

Augment Combos for Teemo
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3 combos

Teemo ARAM Mayhem Build & Augments

Mayhem-specific augment picks, synergies, and meta data for Teemo in patch 26.10.

Skill Priority

Data date: 20260521

Q>E>W Pick Rate: 38.93% Win Rate: 49.98%
Q W E Q Q R Q E Q E R E E W W Pick Rate: 12.90% Win Rate: 49.80%
E W Q Q Q R Q E Q E R E E W W Pick Rate: 1.60% Win Rate: 50.15%
Q W E Q Q R Q W Q E R E E E W Pick Rate: 1.47% Win Rate: 50.19%
Q>W>E Pick Rate: 25.28% Win Rate: 49.79%
Q W E Q Q R Q W Q W R W W E E Pick Rate: 8.85% Win Rate: 49.66%
Q W E Q Q R Q E Q W R W W W E Pick Rate: 1.11% Win Rate: 50.03%
Q W E Q Q R Q W Q W R E W W E Pick Rate: 0.93% Win Rate: 49.75%
E>Q>W Pick Rate: 14.02% Win Rate: 49.77%
Q W E E E R E Q E Q R Q Q W W Pick Rate: 4.74% Win Rate: 49.76%
E W Q E E R E Q E Q R Q Q W W Pick Rate: 0.58% Win Rate: 49.59%
Q W E Q E R E E E Q R Q Q W W Pick Rate: 0.54% Win Rate: 50.10%
Starting Items
Pick Rate: 82.67% Win Rate: 49.70%
Pick Rate: 79.81% Win Rate: 49.60%
Pick Rate: 49.07% Win Rate: 49.67%
Pick Rate: 43.05% Win Rate: 49.79%
Pick Rate: 36.90% Win Rate: 51.08%
Boots
Pick Rate: 36.87% Win Rate: 49.72%
Pick Rate: 18.50% Win Rate: 49.20%
Pick Rate: 0.40% Win Rate: 49.78%
Pick Rate: 4.48% Win Rate: 46.41%
Core Builds
Late-Game Builds
Pick Rate: 5.05% Win Rate: 51.37%
Pick Rate: 35.95% Win Rate: 50.58%
Pick Rate: 12.64% Win Rate: 50.58%
Pick Rate: 5.08% Win Rate: 50.16%
Pick Rate: 0.75% Win Rate: 51.42%
Best Augments for Teemo
Prismatic
Tier + appearance rate
Eureka
Eureka
Win rate: 58.56%
Gain ability haste equal to 30% AP.
Infernal Conduit
Infernal Conduit
Win rate: 57.85%
Your ability hits against champions apply a Burn for 5 seconds that deals1.2 to 12 (+ 2.8% bonus AD) (+ 1.2% AP) bonus magic damage per second(1 second cooldown per cast instance). This Burn stacks infinitely and refreshes with each application.

Additionally, all of your Burn effects reduce the cooldowns of all your basic abilities by 0.08 seconds for each tick of damage they deal to a target.
Void Rift
Void Rift
Win rate: 61.74%
Damaging an enemy champion with an ability summons a Void Scar at the location they were damaged for 6 seconds. If another Void Scar is summoned within 1250 units, through the same condition, both Void Scars are consumed to create a rift to the void between them over 0.6 seconds. Enemies within the rift are dealt 75 to 350 (+ 4.5 per 1 Lethality) (+ 4.5 per 1 flat magic penetration) magic damage and slowed by 99% decaying over 1 second.
Jeweled Gauntlet
Jeweled Gauntlet
Win rate: 59.14%
Your abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance.

If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
Giant Slayer
Giant Slayer
Win rate: 59.86%
Become tiny, reducing your size by 75% and gaining 30% bonus movement speed. Additionally, deal 10;15;25;30 bonus damage against enemy champions with greater size than you.
Fan The Hammer
Fan The Hammer
Win rate: 56.40%
Your next basic attack in each cardinal direction within 750 range additionally on-attack fires 5 bolts at the target that each deal 10 to 52.5 (+ 15% bonus AD) physical damage, for a total of 50 to 262.5 (+ 75% bonus AD) physical damage (5 second cooldown per direction). Bolts' damage is increased by 0 to 50. Each bolt can critically strike for 200 damage and applies on-hit effects at 20% effectiveness. Does not trigger on minions.
Gold
Tier + appearance rate
Magic Missile
Magic Missile
Win rate: 60.73%
Dealing damage to an enemy champion with an ability within 1000 units fires 3 missiles at them that each deal true damage equal to 0.33...% of the target's maximum health, increased to up to 1% based on distance travelled. This effect can only trigger once every 6 seconds from the same cast.
Critical Missile
Critical Missile
Win rate: 62.07%
Critical strikes launch 1 (+ 1 per 33.33% critical strike chance) firecracker missiles at the target that each deal 11 to 40 (+ 7% bonus AD) (+ 10% AP) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance.
Phenomenal Evil
Phenomenal Evil
Win rate: 60.74%
Gain Phenomenal Evil Power.

Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage. This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance. For each stack, gain 1 ability power.

If this is your second augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power.
Grandma's Chili Oil
Grandma's Chili Oil
Win rate: 58.47%
Inflicting an enemy champion with a Burn effect releases a chili sphere from the target, landing to a location near them after 0.5 seconds (3 second cooldown per target). Upon landing, a pool of Chili Oil is created at the impact area with a radius of 175 units, lasting for 5 seconds. While you are within the pool, heal for 60 to 150 upon entering and each second of the pool's lifetime thereafter. While enemies are within the pool, they are dealt 100 magic damage every second.

For each unique Burn effect source that you have, up to 10, increase the pool's size by 40 units, its healing per tick by 50, and its damage per tick by 60 magic damage.
Shrink Engine
Shrink Engine
Win rate: 62.06%
Scoring a champion takedown generates a stack, stacking infinitely. For each stack, gain 10 ability haste and 2% bonus movement speed, and reduce your size by 4%. Lose 65% of stacks on death.

Size reduction is capped at 80% (20 stacks).
Transmute: Prismatic
Transmute: Prismatic
Win rate: 66.81%
Gain one random Prismatic augment, excluding the other two offerings in your current assortment.

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Recent Stats Changes

Recent Snapshots

20260522_092759 Patch: 26.10 B
Rank: 57 Win: 48.93% Pick: 8.99%
Rank Δ: ↑ +4 Win Rate Δ: +0.04% Pick Rate Δ: +0.24%
20260517_090029 Patch: 26.10 B 🛠 Build changed: Late ✨ Augment changed: Silver
Rank: 61 Win: 48.89% Pick: 8.75%
Rank Δ: ↓ -1 Win Rate Δ: +0.04% Pick Rate Δ: +0.22%

Silver -Deft

20260512_082733 Patch: 26.9 B
Rank: 60 Win: 48.85% Pick: 8.53%
Rank Δ: 0 Win Rate Δ: +0.04% Pick Rate Δ: 0.00%
20260504_213411 Patch: 26.8 B ✨ Augment changed: Prismatic
Rank: 60 Win: 48.81% Pick: 8.53%

Prismatic +Mystic Punch -Infinite Recursion

20260424_160922 Patch: 26.8 B 🛠 Build changed: Late ✨ Augment changed: Prismatic, Gold
Rank: 59 Win: 49.18% Pick: 8.38%

Prismatic +Fan The Hammer -Mystic Punch

Gold +Vulnerability -From Beginning To End

20260413_215021 Patch: 26.7 B
Rank: 57 Win: 49.49% Pick: 8.20%

Explore more

Champions like Teemo (Marksman)

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Other Marksman picks in ARAM Mayhem ranked near Teemo on the current patch tier list.

Augments commonly built on Teemo

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Jump to the augment guides Teemo players pick most often this patch.

Related ARAM Mayhem combos

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High-tier combos featured on champions similar to Teemo.