Augment Combos for Fizz
View all combos → 9 combos · Page 1 of 2
Fizz ARAM Mayhem Build & Augments
Mayhem-specific augment picks, synergies, and meta data for Fizz in patch 26.10.
Skill Priority
Data date: 20260521
Q>E>W Pick Rate: 34.53% Win Rate: 52.42%
Q W E Q Q R Q E Q E R E E W W Pick Rate: 12.17% Win Rate: 52.51%
E W Q Q Q R Q E Q E R E E W W Pick Rate: 1.41% Win Rate: 52.43%
Q W E Q Q R Q W Q E R E E E W Pick Rate: 1.22% Win Rate: 52.46%
Q>W>E Pick Rate: 23.62% Win Rate: 52.53%
Q W E Q Q R Q W Q W R W W E E Pick Rate: 8.56% Win Rate: 52.65%
Q W E Q Q R Q E Q W R W W W E Pick Rate: 1.01% Win Rate: 52.52%
Q W E Q Q R Q W Q W R E W W E Pick Rate: 0.86% Win Rate: 52.60%
E>Q>W Pick Rate: 15.18% Win Rate: 53.14%
Q W E E E R E Q E Q R Q Q W W Pick Rate: 5.14% Win Rate: 53.28%
E W Q E E R E Q E Q R Q Q W W Pick Rate: 0.62% Win Rate: 53.51%
Q W E Q E R E E E Q R Q Q W W Pick Rate: 0.50% Win Rate: 52.67%
Starting Items
Pick Rate: 61.07% Win Rate: 53.20%
Pick Rate: 56.40% Win Rate: 53.02%
Pick Rate: 46.96% Win Rate: 54.12%
Pick Rate: 40.02% Win Rate: 52.21%
Pick Rate: 29.36% Win Rate: 53.26%
Boots
Pick Rate: 43.30% Win Rate: 53.66%
Pick Rate: 8.58% Win Rate: 53.25%
Pick Rate: 7.68% Win Rate: 50.70%
Pick Rate: 1.87% Win Rate: 49.36%
Core Builds
Pick Rate: 10.21% Win Rate: 52.56%
Pick Rate: 5.92% Win Rate: 56.36%
Pick Rate: 4.06% Win Rate: 53.97%
Pick Rate: 3.45% Win Rate: 51.49%
Pick Rate: 2.41% Win Rate: 54.08%
Late-Game Builds
Pick Rate: 1.97% Win Rate: 57.82%
Pick Rate: 1.57% Win Rate: 56.48%
Pick Rate: 1.14% Win Rate: 56.58%
Pick Rate: 1.45% Win Rate: 55.88%
Pick Rate: 5.94% Win Rate: 55.20%
Best Augments for Fizz
Prismatic
Tier + appearance rate
Dashing
Win rate: 50.69%
Abilities with dashes or blinks gain 175 ability haste.
Kalista is granted 125% bonus attack speed instead.
Kalista is granted 125% bonus attack speed instead.
Eureka
Win rate: 58.56%
Gain ability haste equal to 30% AP.
Jeweled Gauntlet
Win rate: 59.14%
Your abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance.
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
Void Rift
Win rate: 61.74%
Damaging an enemy champion with an ability summons a Void Scar at the location they were damaged for 6 seconds. If another Void Scar is summoned within 1250 units, through the same condition, both Void Scars are consumed to create a rift to the void between them over 0.6 seconds. Enemies within the rift are dealt 75 to 350 (+ 4.5 per 1 Lethality) (+ 4.5 per 1 flat magic penetration) magic damage and slowed by 99% decaying over 1 second.
Clown College
Win rate: 57.80%
Gain Shaco Backstab, Deceive and Hallucinate explosion. Replace a summoner spell with Deceive.
Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.
Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).
Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.
Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).
Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Infernal Conduit
Win rate: 57.85%
Your ability hits against champions apply a Burn for 5 seconds that deals1.2 to 12 (+ 2.8% bonus AD) (+ 1.2% AP) bonus magic damage per second(1 second cooldown per cast instance). This Burn stacks infinitely and refreshes with each application.
Additionally, all of your Burn effects reduce the cooldowns of all your basic abilities by 0.08 seconds for each tick of damage they deal to a target.
Additionally, all of your Burn effects reduce the cooldowns of all your basic abilities by 0.08 seconds for each tick of damage they deal to a target.
Gold
Tier + appearance rate
Executioner
Win rate: 59.74%
Deal 10% increased damage to enemies below 30% of their maximum health. Scoring a champion takedown resets the cooldown of all your basic abilities.
Marksmage
Win rate: 52.05%
Basic attacks deal bonus physical damage equal to 75% AP.
Phenomenal Evil
Win rate: 60.74%
Gain Phenomenal Evil Power.
Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage. This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance. For each stack, gain 1 ability power.
If this is your second augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power.
Phenomenal Evil Power: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage. This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance. For each stack, gain 1 ability power.
If this is your second augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power.
Transmute: Prismatic
Win rate: 66.81%
Gain one random Prismatic augment, excluding the other two offerings in your current assortment.
Vampirism
Win rate: 65.87%
You can no longer be healed by allies and your health regeneration is set to 0. Gain 30% omnivamp.
Shrink Engine
Win rate: 62.06%
Scoring a champion takedown generates a stack, stacking infinitely. For each stack, gain 10 ability haste and 2% bonus movement speed, and reduce your size by 4%. Lose 65% of stacks on death.
Size reduction is capped at 80% (20 stacks).
Size reduction is capped at 80% (20 stacks).
Silver
Tier + appearance rate
ADAPt
Win rate: 57.15%
Convert all of your bonus attack damage into ability power at a rate of 1 ability power per 0.6 bonus attack damage. Additionally, increase your ability power by 15%.
Shadow Runner
Win rate: 55.89%
After dashing, blinking, or exiting stealth, gain 300 bonus movement speed for 2 seconds.
Weighted Popoffs
Win rate: 54.83%
Hitting an enemy champion with an ability generates a stack of Popoff for 6 seconds, stacking up to 6 times. For each stack, your basic abilities' cooldowns progress 2.5% faster. At maximum Popoff stacks, this value is doubled, for a total of a 30% faster progression time.
Swift and Safe
Win rate: 54.66%
After dashing or blinking, gain a shield that lasts for 2 seconds and absorbs 65 to 290 (+ 65% AD) (+ 26% AP) damage (5 second cooldown).
Witchful Thinking
Win rate: 54.63%
Grants 20 to 80 ability power.
Upgrade Zhonya's
Win rate: 53.15%
Upgrades Seeker's Armguard, Wooglet's Witchcap, and Zhonya's Hourglass, empowering Stasis to allow you to move during its active effect and granting 50% bonus movement speed during Stasis. Additionally, the cooldown of Zhonya's Hourglass Stasis is reduced to 45 seconds.
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Recent Stats Changes
Recent Snapshots
20260522_092759 • Patch: 26.10 • S
Rank: 8 Win: 52.87% Pick: 9.34%
Rank Δ: ↑ +2 Win Rate Δ: +0.10% Pick Rate Δ: -0.01%
20260517_090029 • Patch: 26.10 • S
Rank: 10 Win: 52.77% Pick: 9.35%
Rank Δ: 0 Win Rate Δ: +0.05% Pick Rate Δ: -0.02%
20260512_082733 • Patch: 26.9 • S
Rank: 10 Win: 52.72% Pick: 9.37%
Rank Δ: ↓ -1 Win Rate Δ: -0.17% Pick Rate Δ: -0.17%
20260504_213411 • Patch: 26.8 • S
✨ Augment changed: Prismatic, Gold
Rank: 9 Win: 52.89% Pick: 9.54%
Prismatic +Transmute: Chaos -Infinite Recursion
Gold +Thread the Needle -Recursion
20260424_160922 • Patch: 26.8 • S
✨ Augment changed: Prismatic, Gold
Rank: 12 Win: 52.13% Pick: 9.73%
Prismatic +Snowball Roulette -Transmute: Chaos
Gold +Recursion -Upgrade Sheen
20260413_215021 • Patch: 26.7 • S
Rank: 16 Win: 51.95% Pick: 9.65%
Explore more
Champions like Fizz (Assassin)
Full tier list →Other Assassin picks in ARAM Mayhem ranked near Fizz on the current patch tier list.
Augments commonly built on Fizz
All augments →Jump to the augment guides Fizz players pick most often this patch.
Related ARAM Mayhem combos
All combos →High-tier combos featured on champions similar to Fizz.