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Diana C

Diana C Tier ARAM Mayhem Build

Diana · Scorn of the Moon

FighterAssassin 47.64% WR 4.01% PR Patch: 26.10

Diana is C tier in ARAM: Mayhem patch 26.10 with a 47.64% win rate. This guide covers their ARAM build, augment picks, and Mayhem-specific synergies.

Augment Combos for Diana
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3 combos

Diana ARAM Mayhem Build & Augments

Mayhem-specific augment picks, synergies, and meta data for Diana in patch 26.10.

Skill Priority

Data date: 20260521

Q>E>W Pick Rate: 36.70% Win Rate: 48.05%
Q W E Q Q R Q E Q E R E E W W Pick Rate: 12.53% Win Rate: 48.00%
E W Q Q Q R Q E Q E R E E W W Pick Rate: 1.45% Win Rate: 47.84%
Q W E Q Q R Q W Q E R E E E W Pick Rate: 1.35% Win Rate: 48.24%
Q>W>E Pick Rate: 28.50% Win Rate: 48.49%
Q W E Q Q R Q W Q W R W W E E Pick Rate: 10.07% Win Rate: 48.63%
Q W E Q Q R Q E Q W R W W W E Pick Rate: 1.34% Win Rate: 48.69%
Q W E Q Q R Q W Q W R E W W E Pick Rate: 1.12% Win Rate: 48.61%
E>Q>W Pick Rate: 11.87% Win Rate: 48.06%
Q W E E E R E Q E Q R Q Q W W Pick Rate: 4.13% Win Rate: 48.07%
E W Q E E R E Q E Q R Q Q W W Pick Rate: 0.47% Win Rate: 48.27%
Q W E Q E R E E E Q R Q Q W W Pick Rate: 0.42% Win Rate: 47.87%
Starting Items
Pick Rate: 49.71% Win Rate: 48.07%
Pick Rate: 43.39% Win Rate: 47.71%
Pick Rate: 34.32% Win Rate: 47.68%
Pick Rate: 33.08% Win Rate: 49.06%
Pick Rate: 29.11% Win Rate: 48.50%
Boots
Pick Rate: 41.85% Win Rate: 48.68%
Pick Rate: 17.52% Win Rate: 47.25%
Pick Rate: 3.99% Win Rate: 47.36%
Pick Rate: 0.31% Win Rate: 47.37%
Core Builds
Pick Rate: 5.52% Win Rate: 50.03%
Pick Rate: 3.81% Win Rate: 50.53%
Pick Rate: 2.79% Win Rate: 48.15%
Pick Rate: 2.69% Win Rate: 51.13%
Pick Rate: 2.14% Win Rate: 49.61%
Late-Game Builds
Pick Rate: 1.78% Win Rate: 52.90%
Pick Rate: 2.15% Win Rate: 50.84%
Pick Rate: 17.29% Win Rate: 49.57%
Pick Rate: 1.09% Win Rate: 51.24%
Pick Rate: 0.51% Win Rate: 53.41%
Best Augments for Diana
Prismatic
Tier + appearance rate
Void Rift
Void Rift
Win rate: 61.74%
Damaging an enemy champion with an ability summons a Void Scar at the location they were damaged for 6 seconds. If another Void Scar is summoned within 1250 units, through the same condition, both Void Scars are consumed to create a rift to the void between them over 0.6 seconds. Enemies within the rift are dealt 75 to 350 (+ 4.5 per 1 Lethality) (+ 4.5 per 1 flat magic penetration) magic damage and slowed by 99% decaying over 1 second.
Jeweled Gauntlet
Jeweled Gauntlet
Win rate: 59.14%
Your abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance.

If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
Clown College
Clown College
Win rate: 57.80%
Gain Shaco Backstab, Deceive and Hallucinate explosion. Replace a summoner spell with Deceive.

Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.

Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).

Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Eureka
Eureka
Win rate: 58.56%
Gain ability haste equal to 30% AP.
Final Form
Final Form
Win rate: 52.21%
Casting your ultimate ability empowers you for 10 seconds, causing you to gain a shield for 50% of your maximum health, 20% omnivamp, and 30% bonus movement speed for the duration (20 second cooldown).
Snowball Roulette
Snowball Roulette
Win rate: 53.95%
Hitting an enemy champion with Mark casts a random harmful summoner spell on them, and also casts a random beneficial summoner spell on yourself. Using Dash casts the beneficial summoner spell on yourself again upon arrival. Additionally, your Mark cooldown is reduced equivalent to 100 ability haste.

Harmful summoner spells include Exhaust and Ignite, while beneficial ones consist of Barrier, Clarity, Cleanse, Ghost, and Heal. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark.

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Recent Stats Changes

Recent Snapshots

20260522_092759 Patch: 26.10 C
Rank: 126 Win: 47.64% Pick: 4.01%
Rank Δ: ↑ +1 Win Rate Δ: +0.05% Pick Rate Δ: -0.03%
20260517_090029 Patch: 26.10 C
Rank: 127 Win: 47.59% Pick: 4.04%
Rank Δ: ↑ +1 Win Rate Δ: +0.03% Pick Rate Δ: +0.05%
20260512_082733 Patch: 26.9 C
Rank: 128 Win: 47.56% Pick: 3.99%
Rank Δ: ↑ +1 Win Rate Δ: -0.15% Pick Rate Δ: +0.29%
20260504_213411 Patch: 26.8 C ✨ Augment changed: Prismatic, Gold, Silver
Rank: 129 Win: 47.71% Pick: 3.70%

Prismatic +Biggest Snowball Ever -Infinite Recursion

Gold +It's Killing Time -Grandma's Chili Oil

Silver +Upgrade Zhonya's -FireFox

20260424_160922 Patch: 26.8 C
Rank: 131 Win: 47.93% Pick: 3.90%
20260413_215021 Patch: 26.7 C
Rank: 131 Win: 47.56% Pick: 4.12%

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Champions like Diana (Fighter)

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Other Fighter picks in ARAM Mayhem ranked near Diana on the current patch tier list.

Augments commonly built on Diana

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Jump to the augment guides Diana players pick most often this patch.

Related ARAM Mayhem combos

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High-tier combos featured on champions similar to Diana.