Augment Combos for Nocturne
View all combos → 3 combos
Nocturne ARAM Mayhem Build & Augments
Mayhem-specific augment picks, synergies, and meta data for Nocturne in patch 26.10.
Skill Priority
Data date: 20260521
Q>E>W Pick Rate: 38.76% Win Rate: 49.93%
Q W E Q Q R Q E Q E R E E W W Pick Rate: 13.26% Win Rate: 49.87%
E W Q Q Q R Q E Q E R E E W W Pick Rate: 1.66% Win Rate: 49.77%
Q W E Q Q R Q W Q E R E E E W Pick Rate: 1.51% Win Rate: 50.05%
Q>W>E Pick Rate: 26.95% Win Rate: 50.00%
Q W E Q Q R Q W Q W R W W E E Pick Rate: 9.58% Win Rate: 50.03%
Q W E Q Q R Q E Q W R W W W E Pick Rate: 1.27% Win Rate: 50.15%
Q W E Q Q R Q W Q W R E W W E Pick Rate: 1.02% Win Rate: 50.30%
E>Q>W Pick Rate: 12.15% Win Rate: 49.81%
Q W E E E R E Q E Q R Q Q W W Pick Rate: 4.30% Win Rate: 49.75%
E W Q E E R E Q E Q R Q Q W W Pick Rate: 0.50% Win Rate: 49.61%
Q W E Q E R E E E Q R Q Q W W Pick Rate: 0.43% Win Rate: 49.56%
Starting Items
Pick Rate: 77.70% Win Rate: 49.87%
Pick Rate: 77.21% Win Rate: 50.12%
Pick Rate: 70.13% Win Rate: 49.63%
Pick Rate: 36.35% Win Rate: 49.36%
Pick Rate: 19.05% Win Rate: 52.28%
Boots
Pick Rate: 8.76% Win Rate: 48.92%
Pick Rate: 18.41% Win Rate: 47.70%
Pick Rate: 7.47% Win Rate: 48.70%
Pick Rate: 0.30% Win Rate: 49.82%
Core Builds
Pick Rate: 15.18% Win Rate: 50.60%
Pick Rate: 14.30% Win Rate: 50.42%
Pick Rate: 5.36% Win Rate: 49.52%
Pick Rate: 3.64% Win Rate: 50.12%
Pick Rate: 2.93% Win Rate: 50.72%
Late-Game Builds
Pick Rate: 2.45% Win Rate: 53.59%
Pick Rate: 0.94% Win Rate: 54.67%
Pick Rate: 2.05% Win Rate: 53.04%
Pick Rate: 1.02% Win Rate: 53.51%
Pick Rate: 2.37% Win Rate: 52.37%
Best Augments for Nocturne
Prismatic
Tier + appearance rate
Jeweled Gauntlet
Win rate: 59.14%
Your abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance.
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).
Giant Slayer
Win rate: 59.86%
Become tiny, reducing your size by 75% and gaining 30% bonus movement speed. Additionally, deal 10;15;25;30 bonus damage against enemy champions with greater size than you.
Dual Wield
Win rate: 58.64%
Your basic attacks launch a bolt at the target that fires after a 0.225-second delay on-attack, deals 40% of the triggering attack's pre-mitigation damage, and applies on-hit effects at 40% effectiveness. Additionally, increase your total attack speed by 20%.
Mystic Punch
Win rate: 53.75%
Basic attacks on-hit reduce the cooldowns of your abilities by 1.25 seconds.
Clown College
Win rate: 57.80%
Gain Shaco Backstab, Deceive and Hallucinate explosion. Replace a summoner spell with Deceive.
Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.
Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).
Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Passive - Backstab: Your basic attacks deal 20 to 35 (+ 50% bonus AD) (+ 35% AP) bonus physical damage on-hit when hitting an enemy from behind.
Active - Deceive: Become invisible for up to 3 seconds and blink to the target location within 400 units after a 0.125-second delay. Your next basic attack while in stealth deals 100 (+ 150% bonus AD) (+ 55% AP) bonus physical damage, increased to155 (+ 232.5% bonus AD) (+ 85.25% AP) bonus physical damageif Backstab was applied (45 second cooldown).
Passive - Hallucinate Death: Upon your death, release an explosion in a cr 350 radius of your death location, dealing 25% of target's maximum health true damage to enemies within. Additionally, you deploy a Jack in the Box at the location of your death that instantly fears nearby enemies for 1 second. This box does not attack but lasts for 3 seconds.
Transmute: Chaos
Win rate: 59.34%
Gain two completely random augments, excluding the other two offerings in your current assortment.
Gold
Tier + appearance rate
Upgrade Hubris
Win rate: 55.75%
Upgrades Hubris, empowering Eminence to heal you for 2.5% (+ 0.5% per stack) maximum health upon being triggered and grant you 10 (+ 5 per stack) bonus movement speed for its duration. Additionally, gain 250 gold.
Vampirism
Win rate: 65.87%
You can no longer be healed by allies and your health regeneration is set to 0. Gain 30% omnivamp.
Executioner
Win rate: 59.74%
Deal 10% increased damage to enemies below 30% of their maximum health. Scoring a champion takedown resets the cooldown of all your basic abilities.
Scopier Weapons
Win rate: 56.10%
Gain 200/100 bonus attack range.
Transmute: Prismatic
Win rate: 66.81%
Gain one random Prismatic augment, excluding the other two offerings in your current assortment.
Get Excited!
Win rate: 53.16%
Scoring a champion takedown grants you 100% bonus movement speed and 15% total attack speed for 4 seconds.
Silver
Tier + appearance rate
Upgrade Collector
Win rate: 56.31%
Upgrades The Collector, empowering Death to have its execution threshold increased by 0.5% each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health, and Taxes to generate a further 25 gold (total 50 gold) from kills. Additionally, gain 250 gold.
Goredrink
Win rate: 59.59%
Gain 15% omnivamp.
Deft
Win rate: 57.74%
Grants 60% bonus attack speed.
escAPADe
Win rate: 54.58%
Convert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1.66 ability power. Additionally, increase your total attack damage by 15%.
The Brutalizer
Win rate: 50.45%
Grants 25 bonus attack damage, 10 ability haste, and 5 lethality.
Infernal Soul
Win rate: 51.25%
Grants the Infernal Dragon Soul, or a different Dragon Soul if you aleady have it.
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Recent Stats Changes
Recent Snapshots
20260522_092759 • Patch: 26.10 • C
Rank: 108 Win: 49.59% Pick: 3.38%
Rank Δ: ↓ -1 Win Rate Δ: +0.01% Pick Rate Δ: +0.03%
20260517_090029 • Patch: 26.10 • C
✨ Augment changed: Prismatic, Silver
Rank: 107 Win: 49.58% Pick: 3.35%
Rank Δ: ↑ +3 Win Rate Δ: +0.01% Pick Rate Δ: +0.06%
Prismatic +Snowball Roulette -Symphony of War
Silver +Slap Around -Blunt Force
20260512_082733 • Patch: 26.9 • C
✨ Augment changed: Prismatic
Rank: 110 Win: 49.57% Pick: 3.29%
Rank Δ: ↓ -3 Win Rate Δ: -0.07% Pick Rate Δ: +0.21%
Prismatic +Symphony of War -Final Form
20260504_213411 • Patch: 26.8 • C
✨ Augment changed: Prismatic
Rank: 107 Win: 49.64% Pick: 3.08%
Prismatic +Final Form -Infinite Recursion
20260424_160922 • Patch: 26.8 • C
🛠 Build changed: Boots
✨ Augment changed: Silver
Rank: 109 Win: 49.68% Pick: 3.54%
Silver +Blunt Force -Slap Around
20260413_215021 • Patch: 26.7 • C
Rank: 114 Win: 49.68% Pick: 3.54%
Explore more
Champions like Nocturne (Fighter)
Full tier list →Other Fighter picks in ARAM Mayhem ranked near Nocturne on the current patch tier list.
Augments commonly built on Nocturne
All augments →Jump to the augment guides Nocturne players pick most often this patch.
Related ARAM Mayhem combos
All combos →High-tier combos featured on champions similar to Nocturne.