Archmage + ~190 haste enables infinite WQ knockup. Don't cast E — just WQ on loop.

Mind to Matter
SilverMind to Matter Trend
| Date | Patch | Rank | Tier | Pick Rate |
|---|---|---|---|---|
| 2026-10-12 | 26.20 | #78 | A | 19.48% |
| 2026-10-11 | 26.20 | #78 | A | 19.65% |
| 2026-10-10 | 26.20 | #77 | A | 19.61% |
| 2026-10-09 | 26.20 | #80 | A | 19.37% |
| 2026-10-08 | 26.20 | #83 | A | 18.46% |
| 2026-10-07 | 26.19 | #81 | A | 18.33% |
Mind to Matter Augment Guide - ARAM: Mayhem
Mind to Matter is a silver rarity augment in ARAM: Mayhem, rated A tier with a 19.48% pick rate, ranking #75 in the current patch 26.20 meta.
Related Items
Best Champions for Mind to Matter
Rank is where Mind to Matter places among each champion's Silver augments. Pick rate is how often that champion takes it. "Top performer" marks the champions the augment data lists as its best.
Champion Combos with Mind to Matter
Combine Archmage with ~300 ability haste for infinite R.
Prismatic priority Dropkick, gold priority Overflow, silver priority Mind to Matter — assemble Archmage. Forge priority omnivamp + CDR. Easy to play; watch your mana late.
W reduces R's CD via Archmage's CDR refund. After casting R, spam W and Q to slash R's CD for full-map ults. R then W, spam Q during both cooldowns, recast W, repeat — about 16s per ult.
Kassadin E has a 90% slow — during the slow, he opens up 400+ MS gaps, locking in Don't Blink's 40% damage amp on the rest of his combo. Lead with E slow for max amp.
Kassadin's E and R are AoE — multi-hits proc multiple Void Rifts.
Morgana's Q and W cooldowns overlap heavily. With Archmage's Q-reduces-W / W-reduces-Q loop, you can perma-root and burn enemies. Only ~80 ability haste needed for infinite QW — high tolerance, miserable to play against.
CoD Nunu can deal massive damage to enemies via huge minion-Q heals. Avoid Rylai's — once you build it, Q on enemies stops dealing damage.
0.
2.1 billion AD.
Ascension combo.
qqq.
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123.
God-tier.
100+ haste + Archmage = infinite Q.
Ascend.
Ascended Ryze. Operation + luck = win.
Ascended Ryze.
Take hex, build item. Hex-heavy build — learn the candy trick.
Aurelion Q's CD is 0s at level 9. Repeated taps proc Archmage's 30% CDR refund constantly, slashing E and R cooldowns for full-map damage. Even 0.1s breath procs the effect — quick Q-taps make long-CD abilities feel CD-less.
Archmage bond, W in then QRQE — reliable squishy deletes. Damage mainly from multi-Q passive marks. Once Archmage is up, swap to other damage amps. (Archmage is a massive boost for LeBlanc in real economy.) Once cooldowns are up, harass; squishies get bursted fast.
Community score and comments
Scores come from ARAM Mayhem members. They are separate from match statistics.
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